jswigart
Professional Software Engineer. Wide range of experience. Enjoy A.I. most of all.
Playful Corp.
jswigart's Stars
mxgmn/WaveFunctionCollapse
Bitmap & tilemap generation from a single example with the help of ideas from quantum mechanics
unosquare/embedio
A tiny, cross-platform, module based web server for .NET
luxkun/ReGoap
Generic C# GOAP (Goal Oriented Action Planning) library with Unity3d examples
nfrechette/acl-ue4-plugin
The official Animation Compression Library Unreal Engine 4 and 5 plugin
garrynewman/GWEN
Abandoned: GWEN - GUI Without Extravagant Nonsense.
ptrefall/fluid-hierarchical-task-network
A simple HTN planner based around the principles of the Builder pattern.
apoch/curvature
A full-featured editor for working with Utility-based AI
intel/IntelSEAPI
IntelSEAPI
davechurchill/PrismataAI
The C++ AI Engine for Prismata by Lunarch Studios
jswigart/omni-bot
Omni-bot is a first person shooter bot frameworkfor AI controlled multiplayer opponents in several popular FPS games and engines
rokups/zinc
Block level data synchronization library
jswigart/game-analytics
See http://jswigart.github.io/game-analytics for detailed info about the project