Pinned Repositories
2019-april-codeathon
Code For Venezuela - April Codeathon
Activity_Recognition_forGlass
Activity recognition (data collection phase) for Google Glass
AR_Android
Augmented Reality Prototype for Android
avatar
Realtime facial motion capture, head pose estimation and rendering of the avatar
Brain_Architecture
We know from Amdahl's Law that scalability has its limits. Therefore, instead of putting more cores in a processor, we should arrange them differently. I, along with an entire community, believe that this new arrangement should follow the brain structure
CV_VHDL
Computer Vision using VHDL and Xilinx. Pseudo HOG features are used!
MaskRCNN
mx-net implementation of Mask RCNN using MSCOCO
MindShoot
Brainwave-controlled first person shooter game for desktops to train users to work efficiently while being anxious. Requires Neurosky MindSet and WiiMote.
SmartContract-Detection-Based-DeepLearning
LSTM-based smart contract reentry vulnerability detection.
TeamVis
TeamVis is set of tools for sensing and visualization of objective team performance in a simulated medical scenario. It involves computer vision, speech recognition, and detection of closed-loop communication
juanluislm's Repositories
juanluislm/SmartContract-Detection-Based-DeepLearning
LSTM-based smart contract reentry vulnerability detection.
juanluislm/MaskRCNN
mx-net implementation of Mask RCNN using MSCOCO
juanluislm/2019-april-codeathon
Code For Venezuela - April Codeathon
juanluislm/AR_Android
Augmented Reality Prototype for Android
juanluislm/avatar
Realtime facial motion capture, head pose estimation and rendering of the avatar
juanluislm/captioner
juanluislm/chess_game
juanluislm/Code4Venezuela
Repository for participation/training for Code4Venezuela Hackathon: https://www.codeforvenezuela.org/sf-hackathon
juanluislm/CrackingTheCodingInterview
As far as I am aware, there are no solutions to the book "Cracking the Coding Interview" by Gayle Laakmann. Therefore, these are my solutions. Feel free to compare yours with mine and provide any feedback!
juanluislm/drl
Deep RL Algorithms implemented for UC Berkeley's CS 294-112: Deep Reinforcement Learning
juanluislm/emotion
juanluislm/emotion_tracker
Dummy repo
juanluislm/face_vis
face rig visualization
juanluislm/GPy-ABCD
Basic implementation with GPy of an Automatic Bayesian Covariance Discovery (ABCD) system
juanluislm/HAR-phone
juanluislm/homework
Assignments for CS294-112.
juanluislm/kdd98
juanluislm/MLSklearn
juanluislm/moveit
The MoveIt! motion planning framework
juanluislm/moveit_tutorials
A sphinx-based centralized documentation repo for MoveIt!
juanluislm/quickdraw_gan
juanluislm/Sequence-classification
juanluislm/TeleChess
Chess game played with ABB's Yumi. It is demonstrate teleoperations
juanluislm/text-gen
juanluislm/text-translators
juanluislm/TF_ObjectDetection_API
Tutorial on how to create your own object detection dataset and train using TensorFlow's API
juanluislm/thrift
Mirror of Apache Thrift
juanluislm/tutorials
juanluislm/Vive_vr
Juan's VR Demo using SteamVR
juanluislm/Vulnerabilities-detection