judah4/MMO-Dragon-Game-Framework
Networking entities and load balancing with distributed server workers.
C#MIT
Issues
- 0
Configuration for different Grid interests
#29 opened by judah4 - 0
Add Matrix Shield Icon
#26 opened by judah4 - 0
Better server side hits with the cannonballs
#31 opened by judah4 - 1
Entity Checkout
#2 opened by judah4 - 1
Flatten World Grid Data
#28 opened by judah4 - 1
Example Ship Project
#8 opened by judah4 - 3
Find memory leak in server
#16 opened by judah4 - 0
- 0
Add Discord Shield Icon
#24 opened by judah4 - 0
Deeper User Authentication
#10 opened by judah4 - 0
Link the docker hub packages
#23 opened by judah4 - 2
Dockerize Server Build
#11 opened by judah4 - 0
Link Message Pack for Tech
#22 opened by judah4 - 0
Link Lidgren on readme
#20 opened by judah4 - 0
Find why UI health does not match exactly
#17 opened by judah4 - 0
respawn menu after death
#18 opened by judah4 - 1
Entity Database
#15 opened by judah4 - 1
json/serialized world configuration
#3 opened by judah4 - 1
Json or Binary Serialized World Configuration
#7 opened by judah4 - 2
Improve basic Position from Server
#1 opened by judah4 - 1
Cannon Fire Command
#13 opened by judah4 - 0
Add easier Command Registration
#14 opened by judah4 - 0
Multiple World Instances
#12 opened by judah4 - 0
Lag when sending multiple entity positions
#9 opened by judah4 - 0
Basic distributed loadbalancing
#4 opened by judah4 - 0
entity query world command
#5 opened by judah4 - 0
Basic Origin Shifting
#6 opened by judah4