Pinned Repositories
parabox-primitives
A Maya-like way to draw primitives in the Unity editor.
pb_CSG
A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
pb_Stl
STL import/export for Unity, supporting both ASCII and Binary.
unity-heatmap
A utility for creating Heatmap images in Unity.
unity-regex-builder
A simple regular expression evaluator inside Unity.
unity-symlink-utility
A small extension that adds a menu item to add folders as symlinks in Unity.
UnityDefineManager
Easily manage global defines in Unity.
com.unity.probuilder
giles
GILES: A Runtime Level Editor for Unity3D
karl-'s Repositories
karl-/pb_CSG
A C# port of CSG.js by Evan W (http://evanw.github.io/csg.js/).
karl-/pb_Stl
STL import/export for Unity, supporting both ASCII and Binary.
karl-/unity-symlink-utility
A small extension that adds a menu item to add folders as symlinks in Unity.
karl-/UnityDefineManager
Easily manage global defines in Unity.
karl-/unity-regex-builder
A simple regular expression evaluator inside Unity.
karl-/parabox-primitives
A Maya-like way to draw primitives in the Unity editor.
karl-/vuo-nodes
Custom nodes for use with Vuo.
karl-/pb_Profiler
A simple profiler class for use in Unity3d, editor or runtime.
karl-/editor-tools
Various editor tools that I regularly use when working in the Unity editor.
karl-/sghetti
Node based something editor for Unity. Definitely not finished, and probably abandoned.
karl-/simple_modeler
Example for GDEX 2016 Workshop on Modeling Tools
karl-/polydraw
karl-/dots-tornado
karl-/giles
GILES: A Runtime Level Editor for Unity3D
karl-/power-windows
Add a mouse + shortcut key to position and resize app windows.
karl-/probuilder-post-mortem
Slides from my 2016 GDEX presentation on ProBuilder.
karl-/vuo
A realtime visual programming language for interactive media.
karl-/apple-signin-unity
Unity plugin to support Sign In With Apple Id
karl-/athensworks
www.athensworks.com
karl-/clock-tutorial
Scripting a clock in Unity for Game Dev I Spring 2017
karl-/gamedev1
karl-/gamedev2
Lesson plans and course materials for Game Development II.
karl-/mcut
Fast & robust mesh boolean library in C++
karl-/OD_CopyPasteExternal
Easily copying and pasting of geometry between 3D Applications
karl-/parabox
Personal website
karl-/poly2tri
Automatically exported from code.google.com/p/poly2tri
karl-/raytracer
karl-/software-renderer
following along with this course on writing a software renderer: https://github.com/ssloy/tinyrenderer
karl-/unity-favourites
Unity Favourites Panel
karl-/uvee