Issues
- 0
- 0
Instantly broke the project
#44 opened by Hiddena0 - 1
TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 96
#41 opened by Qiming0303 - 1
Code to be fixed.
#37 opened by max-free - 3
50% of the time causes a stackoverflow exception when using standard subtract demo
#35 opened by fredborden214 - 1
Check out my Repo for the best version with my own implementation, bug fixes and improvements
#39 opened by strangeways-dev - 0
Do not have Universal Render Pipeline Support
#40 opened by Qiming0303 - 3
Scaling mesh
#10 opened by blevesque - 1
Cut mesh returns warped and out of position if it has rotation AND uneqal scale values
#28 opened by strangeways-dev - 0
Doesn't work for flat mesh like Quad or Plane or any other generated flat mesh
#38 opened by dotmmoru - 1
- 2
Complete PR
#34 opened by giovanniani - 1
Subtraction with a Plane does not work properly
#15 opened by pmizel - 3
- 0
- 1
Bug fix with u [CSG_Model.cs]
#29 opened by mattcoulter7 - 2
Is This Still Possible
#26 opened by Wholebitmedia - 0
Subtracting two meshes, this is the results, am I expecting too much or have I messed something up?
#27 opened by rnbw - 2
- 1
Crashing on high poly subtract
#4 opened by highruned - 4
Stack overflow with overlapping polygons
#6 opened by Siccity - 1
Error with subtraction
#8 opened by Thespyinthehole - 1
StackOverflowException because of repeated Union
#14 opened by styrbo2 - 1
- 1
- 0
trying to do Mesh Subtraction , but getting an exception , for these obj's?
#23 opened by Prajwal-G53 - 2
2D drawing from 3d
#16 opened by aymenbs2 - 0
Concave meshes not supported
#22 opened by nukadelic - 6
Intersection creates artifact
#11 opened by brookman - 3
Are there any import instructions?
#13 opened by Hanousi - 1
Mesh substraction issue
#12 opened by OddSphere - 5
- 0
Subtraction does not work on 2d meshes
#5 opened by padmalcom - 3
- 1