katsurakanade's Stars
keijiro/IrisBarracuda
MediaPipe iris landmark model for Unity Barracuda
ColinLeung-NiloCat/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
Kink3d/kShading
Shading models for Unity’s Universal Render Pipeline.
Kink3d/kMirrors
Planar reflections for Unity's Universal Render Pipeline.
ShiinaManatsu/MMD4UnityTools
🛠 Tools for unity HDRP helps make mmd easy
saki4510t/UVC4UnityAndroid
UVC4UnityAndroid
you-ri/LiliumToonGraph
UniversalRP Toon Shader with ShaderGraph
oulume/free-gradient-colors
免费的180个美丽CSS3渐变样式和超清渐变图
wlgys8/URPLearn
A project used for learning Unity Universal Render Pipeline
ColinLeung-NiloCat/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
llapuras/AlfxTerrain
QianMo/Unity-Design-Pattern
:tea: All Gang of Four Design Patterns written in Unity C# with many examples. And some Game Programming Patterns written in Unity C#. | 各种设计模式的Unity3D C#版本实现
togucchi/urp-postprocessing-examples
Custom post processing examples for Unity URP (Universal Render Pipeline)
Unity-Technologies/com.unity.toonshader
Unity Toon Shader ( an experimental package )
Nelarius/GPU-particles
A small OpenGL compute shader test. Renders millions of particles in real time, interacting with a set of force nodes.
AlexKroll/GpuGalactica
Demonstration of GPU computing capabilities: (DirectX, OpenCL)
StanEpp/DirectX_ParticleSystem
MauriceGit/Partikel_accelleration_on_GPU
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
fossephate/JoyCon-Driver
A vJoy feeder for the Nintendo Switch JoyCons and Pro Controller