/ComputePrngTest

A simple test project for a pseudo random number generator designed for compute shaders.

Primary LanguageC#

Compute PRNG Test

This is a simple test project for a pseudo random number generator that is designed for being used in compute shaders.

screenshot

This random number generator was originally suggested by H. Schechter and R. Bridson, and it's also used in Unity's new HD render pipeline.