A GLSL experiment involving 3D Fractional Brownian Motion and Domain Warping to simulate a planet similar to Earth.
It was inspired by two articles by Inigo Quilez, which can be found here and here while reading The Book Of Shaders
The main library I used is three.js, alongside with React.js to setup the project and a massive dose of GLSL.
Tested on an AMD GPU.
Different machines can get different results.
You can download, edit, redistribute the work as long as you always use the same license and the original attribution.