kessoning
Creative Technologist and New Media Artist challenging traditional notions of art and technology to explore new ways of thinking about our changing world.
Italy
Pinned Repositories
.chaos
burning_flower
Based on examples in Nature of Code by Daniel Shiffman
cloudy_planet
An experiment involving 3D Fractional Brownian Motion and Domain Warping to simulate a planet similar to Earth.
Codevember_2019
My codevember 2019 challenge repository
Face2face1024_colab_demo
A Colab repository for the face2face 1024px training
Processing_Total_Black
A total black theme for the Processing environment
seastorm_webgl
WebGL version of .seastorm artwork
Shaders
Some Shaders while learning and/or Live Coding.
simple-total-pixel-sorting
Simple Total Pixel Sorting
xyzequalizer
A 3d sound equalizer, exploring perlin noise applied to spherical coordinates with the help of webaudio API. Shapes are shapes with the sound (white with the waveform and the red with the frequencies).
kessoning's Repositories
kessoning/Codevember_2019
My codevember 2019 challenge repository
kessoning/seastorm_webgl
WebGL version of .seastorm artwork
kessoning/xyzequalizer
A 3d sound equalizer, exploring perlin noise applied to spherical coordinates with the help of webaudio API. Shapes are shapes with the sound (white with the waveform and the red with the frequencies).
kessoning/Shaders
Some Shaders while learning and/or Live Coding.
kessoning/cloudy_planet
An experiment involving 3D Fractional Brownian Motion and Domain Warping to simulate a planet similar to Earth.
kessoning/Processing_Total_Black
A total black theme for the Processing environment
kessoning/Face2face1024_colab_demo
A Colab repository for the face2face 1024px training
kessoning/homeland
WebGL2 experiment with a bunch of modules and ES6 for my homepage.
kessoning/processing_opengl_demonstration_pogl
OpenGL implementation in Processing using vertex and fragment shaders, by sharing the float buffer from Processing to OpenGL through NIO.
kessoning/supershape_exporter
[ supershape exporter ] is a custom software to export supershapes in OBJ format, and it is based on the supershape by Paul Bourke.
kessoning/Timeless-Depths_-_Processing-port
Timeless Depths, an artwork developed originally on Shadertoy and ported on Processing.
kessoning/community-code
A repository filled with code shared by the community during coding sessions and from-scratch challanges
kessoning/nft_metaverse_gallery
kessoning/Random-javascript-loader
Randomly picks a javascript file and runs it each time the web page is loaded. Demonstration based on p5.js
kessoning/stylegan2-ada
StyleGAN2 with adaptive discriminator augmentation (ADA) - Official TensorFlow implementation
kessoning/ai_environmental_map_webgl
This repository contains a simple VR environment map with depth estimation, featuring AI-generated environment maps.
kessoning/Audio-Offline-Analysis
A Python tool for beat detection and sound-reactive animation, allowing you to synchronize visual elements with audio tracks offline.
kessoning/cloudy_planet_Processing
An experiment involving 3D Fractional Brownian Motion and Domain Warping to simulate a planet similar to Earth. Processing version.
kessoning/DeepFaceLab
DeepFaceLab is the leading software for creating deepfakes.
kessoning/fxhash-webpack-boilerplate
A boiletplate with webpack to develop generative Tokens on fxhash
kessoning/GEHENNA
Real Time GLSL Shader, Processing Port
kessoning/hades_shadertoy_processing_port
Processing port of my hades project on Shadertoy, ported from Seascape by TDM.
kessoning/orbital_moon
orbital_moon, first sketch on Veda and vertex shader, inspired by the moon.
kessoning/recaman-sequence
kessoning/stylegan2-ada-pytorch
StyleGAN2-ADA - Official PyTorch implementation
kessoning/stylegan3
Official PyTorch implementation of StyleGAN3
kessoning/Thin-Plate-Spline-Motion-Model
[CVPR 2022] Thin-Plate Spline Motion Model for Image Animation.
kessoning/three.js
JavaScript 3D library.
kessoning/Blender_3DBulkFileConverter
Blender add-on for bulk converting 3D files between different formats
kessoning/UE5_RetrieveAssetsFromPath
A utility class for Unreal 5 for retrieving assets from a specified directory within the project.