A GLSL experiment involving 3D Fractional Brownian Motion and Domain Warping to simulate a planet similar to Earth.
It was inspired by two articles by Inigo Quilez, which can be found here and here while reading The Book Of Shaders
I ported this in processing from my original version made in three.js (follow the link above to see the WebGL version).
Tested on an AMD GPU.
Different machines can get different results.
You can download, edit, redistribute the work as long as you use the same license and the original attribution(s).