kevinlee09
CUHK-Shenzhen Ph.D. Candidate @GAP-LAB-CUHK-SZ
The Chinese University of Hong Kong, ShenzhenShenzhen, China
kevinlee09's Stars
kwea123/ngp_pl
Instant-ngp in pytorch+cuda trained with pytorch-lightning (high quality with high speed, with only few lines of legible code)
yushuang-wu/IPoD
jasonyzhang/RayDiffusion
Code for "Cameras as Rays"
3DTopia/LGM
[ECCV 2024 Oral] LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.
xiyichen/morphablediffusion
[CVPR 2024] Official implementation of Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation
TimoBolkart/FLAME-Universe
Summary of publicly available ressources such as code, datasets, and scientific papers for the FLAME 3D head model
KevinLee752/GaussianAvatars
Official repo for "GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians"
mkkellogg/GaussianSplats3D
Three.js-based implementation of 3D Gaussian splatting
chiehwangs/gaussian-head
Official repository for 'GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation'
compphoto/Intrinsic
Repo for the paper "Intrinsic Image Decomposition via Ordinal Shading" (TOG 2023)
3DTopia/OpenLRM
An open-source impl. of Large Reconstruction Models
zhoushiwei/Awesome-3D-Hair-Reconstruction
3D Hair Reconstruction
simon3dv/SLR-SFS
Code release for the paper "Simulating Fluids in Real-World Still Images"
VAST-AI-Research/TriplaneGaussian
TriplaneGaussian: A new hybrid representation for single-view 3D reconstruction.
OuyangJunyuan/PointCloudRenderer
a point cloud renderer based on mitsuba3
wangyida/ra-neus
RaNeuS
HaoZhang990127/TECA
Offical code of TECA: Text-Guided Generation and Editing of Compositional 3D Avatars
yushuang-wu/NeRDF
ICCV2023, NeRDF: Efficient View Synthesis with Neural Radiance Distribution Field
zeshunzong/warp-mpm
mpm solver implemented in WARP
bytedance/ImageDream
The code releasing for https://image-dream.github.io/
modelscope/richdreamer
Live Demo:https://modelscope.cn/studios/Damo_XR_Lab/3D_AIGC
xhuangcv/humannorm
CVPR 2024: The official implementation of HumanNorm
Anttwo/SuGaR
[CVPR 2024] Official PyTorch implementation of SuGaR: Surface-Aligned Gaussian Splatting for Efficient 3D Mesh Reconstruction and High-Quality Mesh Rendering
spla-tam/SplaTAM
SplaTAM: Splat, Track & Map 3D Gaussians for Dense RGB-D SLAM (CVPR 2024)
aipixel/GPS-Gaussian
[CVPR 2024 Highlight] The official repo for “GPS-Gaussian: Generalizable Pixel-wise 3D Gaussian Splatting for Real-time Human Novel View Synthesis”
zju3dv/4K4D
[CVPR 2024] 4K4D: Real-Time 4D View Synthesis at 4K Resolution
KeyuWu-CS/MonoHair
Code of MonoHair: High-Fidelity Hair Modeling from a Monocular Video
Linyou/taichi-ngp-renderer
An Instants-NGP renderer that has been implemented using Taichi
alvinliu0/HumanGaussian
[CVPR 2024 Highlight] Code for "HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting"
sail-sg/sewformer