kevinlee09's Stars
naver/dust3r
DUSt3R: Geometric 3D Vision Made Easy
tunabrain/tungsten
High performance physically based renderer in C++11
YangLing0818/RPG-DiffusionMaster
[ICML 2024] Mastering Text-to-Image Diffusion: Recaptioning, Planning, and Generating with Multimodal LLMs (PRG)
3DTopia/LGM
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.
nerfstudio-project/gsplat
CUDA accelerated rasterization of gaussian splatting
kwea123/ngp_pl
Instant-ngp in pytorch+cuda trained with pytorch-lightning (high quality with high speed, with only few lines of legible code)
Tom94/tev
High dynamic range (HDR) image viewer for graphics people
XPandora/PhysGaussian
[CVPR 2024 Highlight] PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamics
GAP-LAB-CUHK-SZ/gaustudio
A Modular Framework for 3D Gaussian Splatting and Beyond
lizhe00/AnimatableGaussians
Code of [CVPR 2024] "Animatable Gaussians: Learning Pose-dependent Gaussian Maps for High-fidelity Human Avatar Modeling"
pierotofy/OpenSplat
Production-grade 3D gaussian splatting with CPU/GPU support for Windows, Mac and Linux 🚀
jonbarron/camp_zipnerf
kcheng1021/GaussianPro
[ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation
city-super/Octree-GS
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
POSTECH-CVLab/SCNeRF
[ICCV21] Self-Calibrating Neural Radiance Fields
jasonyzhang/RayDiffusion
Code for "Cameras as Rays"
yihua7/SC-GS
[CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes
TimoBolkart/FLAME-Universe
Summary of publicly available ressources such as code, datasets, and scientific papers for the FLAME 3D head model
AKGWSB/EzRT
Easy Ray Tracing, a lite renderer and tutorial from theory to implement, with OpenGL
allenai/objaverse-rendering
📷 Scripts for rendering Objaverse
Colmar-zlicheng/Color-NeuS
[3DV 2024] Color-NeuS: Reconstructing Neural Implicit Surfaces with Color
yashkant/spad
Code for SPAD : Spatially Aware Multiview Diffusers, CVPR 2024
SiTH-Diffusion/SiTH
[CVPR 2024] SiTH: Single-view Textured Human Reconstruction with Image-Conditioned Diffusion
whoiszzj/APD-MVS
APD-MVS is a MVS method which adopts adaptive patch deformation and an NCC-based matching metric.
xiyichen/morphablediffusion
[CVPR 2024] Official implementation of Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation
taconite/IntrinsicAvatar
[CVPR 2024] IntrinsicAvatar: Physically Based Inverse Rendering of Dynamic Humans from Monocular Videos via Explicit Ray Tracing
HaiminLuo/GaussianHair
A novel explicit hair representation. It enables comprehensive modeling of hair geometry and appearance from images, fostering innovative illumination effects and dynamic animation capabilities.
RiverIntheSky/roughhair
yushuang-wu/IPoD
kv2000/DeepCharacters_Pytorch
Pytorch implementatoin of the components mentioned in deep dynamic characters