city-super/Octree-GS
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
C++NOASSERTION
Issues
- 1
About viewer for Octree-GS
#29 opened by SmileXUZ - 1
Rendering speed w.r.t. distance' and 'number of Gaussians w.r.t. distance' graphs
#28 opened by dangdang2222 - 3
- 4
About SfM of MatrixCity Dataset
#25 opened by VerseWei - 10
IndexError: list index out of range
#7 opened by chensh1127 - 25
- 4
About realtime viewer
#10 opened by ywaison - 2
show result in UE
#26 opened by luoww1992 - 3
How can I render trained models under certain LoDs, for example, render the pretrained `bicycle` in LoD 0?
#24 opened by ZhiyeTang - 1
- 1
Split the scene into tiles?
#23 opened by chenqi13814529300 - 2
About web viewer
#22 opened by nnm3900 - 1
martixCity street scene experiments
#21 opened by XiaokangWei - 5
matrixCity street problem
#16 opened by XiaokangWei - 1
Trajectory for small city
#19 opened by DerKleineLi - 1
Spherical Harmonics setting
#18 opened by hecodeit - 14
- 2
I follow the steps, why do I get an error?
#17 opened by WangYu0611 - 6
Performance issues?
#14 opened by hecodeit - 1
las file of matrix city
#15 opened by oungji212 - 2
point_cloud.ply
#4 opened by goometasoft - 1
LOD0
#2 opened by goometasoft - 16
- 1
improve results on custom datasets
#12 opened by cv-lab-x - 1
explicit model without mlp
#11 opened by cv-lab-x - 6
Failure of Octree viewer
#3 opened by samcao0416 - 0
About real
#9 opened by ywaison - 1
The 'core/view' of SIBR_viewer is missing
#5 opened by yzslab - 2
When will the code be open source?
#1 opened by Valkyrie1215