Issues
- 1
Support statements at top level, for e.g. discard
#39 opened by emnh - 0
Refactor compiler
#38 opened by kovasb - 0
Bad GLSL from shared term in conditional
#36 opened by floybix - 1
add functions `mix` and `min`
#30 opened by jaredly - 0
should error on too many arguments to vec4
#32 opened by jaredly - 0
*/-/etc don't support the `float, vec*` use case
#31 opened by jaredly - 1
basic operations on return of aget rejected
#27 opened by timsgardner - 8
new emitter not based on fipp
#25 opened by kovasb - 0
selector doesn't work
#28 opened by timsgardner - 0
Assert argument types
#24 opened by sgrove - 0
Warn/Error on identical input variables
#23 opened by sgrove - 1
indicating negation
#12 opened by kovasb - 0
Allow multiple arguments to +/-/*/div/max/min
#21 opened by sgrove - 0
Add round() support
#20 opened by sgrove - 0
Disallow attributes with :int type
#19 opened by sgrove - 1
- 0
Add :attribute-count to program data
#16 opened by sgrove - 0
Warn when passing varyings from vertex shader that are unused in fragment shader
#15 opened by sgrove - 1
Tips for readable Gamma output
#13 opened by sgrove - 2
- 0
Consider naming programs
#10 opened by sgrove - 0
Inferring floats for shader output
#9 opened by sgrove - 0
- 2
Uncaught Error: Invalid literal: :fail
#5 opened by sgrove - 5
gamma.api/* doesn't work with mat4
#3 opened by sgrove - 0
Ensure type inference works correctly
#4 opened by kovasb - 3
Invalid output
#1 opened by sgrove