krauthaufen/FShade
FShade is a Library allowing users to write Shaders in F# using code-quotations
F#Apache-2.0
Issues
- 3
Problem passing struct type to shader expression
#33 opened by marklam - 1
Link to Aardvark.Rendering is broken
#32 opened by Recktenwald - 7
M44d.TransformPosProj
#30 opened by luithefirst - 3
Array of Structs
#18 opened by makeartandgames - 17
- 3
Missing `step`
#26 opened by luithefirst - 12
Compute shader integer image support
#21 opened by luithefirst - 0
Multiple Interpolation Qualifiers
#22 opened by luithefirst - 1
Missing SampleLevelOffset (textureLodOffset)
#28 opened by luithefirst - 3
bad swizzle: 'o'
#29 opened by luithefirst - 1
- 1
Invalid characters in function names
#27 opened by luithefirst - 6
Missing vector swizzles
#25 opened by luithefirst - 1
Missing Intrinsic `exp2`
#24 opened by luithefirst - 2
Toposort issues with RTX shaders
#23 opened by hyazinthh - 0
Cannot pass tessellation levels from TCS to TES
#19 opened by madorjan - 3
- 1
- 5
- 2
Version 4.0.1 produces invalid code
#11 opened by luithefirst - 2
Fract GLSL could be added ;)
#5 opened by WalchAndreas - 2
URL leads to "Welcome to nginx!"
#7 opened by voronoipotato - 0
Geometry Composition
#1 opened by krauthaufen - 1
Automatic passing for Geometry Shaders
#2 opened by krauthaufen - 1
autogenerate fragment shader
#4 opened by krauthaufen - 1
Tuples do not compile on AMD
#6 opened by luithefirst