Pinned Repositories
ZetaRay
Real-time Direct3D 12 path tracer
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
build_all
GO HERE FIRST: nvpro-samples overview
vk_compute_mipmaps
Customizable compute shader for fast cache-aware mipmap generation
Vulkan
C++ examples for the Vulkan graphics API
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