lassade/Sprite2DBakedLighting
Unity enlighten does not bake lighting into sprites. This script reaplace (temporarily) every sprite in the open scenes by a mesh so the ligth can be baked and then transfered for the SpriteRenderer.
C#MIT
Stargazers
- ArisTsevrenisTerahard Ltd
- bilckExplot
- bradbeckerSentient Play
- CrazyD0GUkraine
- cwbetaCWBeta
- eoy@thingtesting
- flyc022
- Gabriev
- hasanbayatme@BayatGames
- HiKit
- hont127
- iAqu
- itukikikuti
- JaredYeDHChina
- lassadeActoon Studio
- LASTEXILE-CHChina :NingBo
- ldk18501
- LuftschlossUWA
- marcospaapen
- maxiboch
- newbokee
- onsemy@WeMadBlock
- ptrefallBergen, Norway.
- Se7eNHea7eN
- SealsLuo
- seobyeongkyTeam OOPArts
- SleeplessOwl0102Shanghai
- unitycoderElomatic Oy
- viocyan
- vmoyu