Plant Tycoon CLI
Game Mechanics
- Players are able to buy seeds and sell plants
- Each plant will have an internal growth rate and DNA
- Mature plant will produce pollen and seeds
- Use pollen on different species to mutate the seeds
- Growing is done automatically
Technical Decisions
- Text based or TUI?
- Procedure generated?
- Add tools, soils, insects, decorations, leaderboards, etc.?
Design Document
expand
Game
- fixed maturity breakpoint
A Plant
- genes: name, growthRate, price, seedType, bodyType, flowerType, fruitType, leafType, height, specialType, health, waterLevel, age
Storage
- stores seeds based on seedType