Pinned Repositories
CodeAtlasSublime
Code relationship graph visualization plugin of sublime editor
CodeAtlasVsix
A graph-based code navigation plugin for Visual Studio
Maya2Matlab
Maya与Matlab的数据通信插件,允许把Maya的网格数据传到Matlab进行处理。 This plugin provide a matlab computation interface as a maya node, allowing user perform custom computation in maya directly.
MpmMaya
Material Point Method plugin for maya
Paint3D
A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model
RigFEM
A parameter space based FEM program, based on Jernej Barbic's FEM library Vega(http://run.usc.edu/vega/), you can find an example here: http://www.cnblogs.com/dydx/p/4290878.html. 一个在参数空间进行有限元模拟的程序,基于Vega平台,我的开发笔记在这里http://www.cnblogs.com/dydx/
RTCaustics
A demo demonstrating a high precision RT caustics algorithm, which has been integrated into NVIDIA's UE4 RTX branch (https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics).
Snowman
A deferred rendering and hdr demo
Voxel-Cone-Tracing
WRay
a simple raytracing renderer 一个简单的光线跟踪渲染器
league1991's Repositories
league1991/CodeAtlasVsix
A graph-based code navigation plugin for Visual Studio
league1991/CodeAtlasSublime
Code relationship graph visualization plugin of sublime editor
league1991/RigFEM
A parameter space based FEM program, based on Jernej Barbic's FEM library Vega(http://run.usc.edu/vega/), you can find an example here: http://www.cnblogs.com/dydx/p/4290878.html. 一个在参数空间进行有限元模拟的程序,基于Vega平台,我的开发笔记在这里http://www.cnblogs.com/dydx/
league1991/MpmMaya
Material Point Method plugin for maya
league1991/Paint3D
A program allowing painting textures of different channels SIMULTANEOUSLY on a 3d model
league1991/RTCaustics
A demo demonstrating a high precision RT caustics algorithm, which has been integrated into NVIDIA's UE4 RTX branch (https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics).
league1991/Voxel-Cone-Tracing
league1991/Maya2Matlab
Maya与Matlab的数据通信插件,允许把Maya的网格数据传到Matlab进行处理。 This plugin provide a matlab computation interface as a maya node, allowing user perform custom computation in maya directly.
league1991/Color-Picker
A Color Picker based on manifold learning. The algorighm is the same as the "SOM-ColorManifolds" repository.
league1991/Snowman
A deferred rendering and hdr demo
league1991/CodeAtlas
Qt Creator Code Visualization Plugin代码可视化插件
league1991/mayaAppleHair
custom hair system for maya
league1991/CodeView
a code visualization standalone program
league1991/EigenViz
Visual Studio plugin for Eigen Visualization
league1991/KoRE
Koblenz Rendering Engine
league1991/WRay
a simple raytracing renderer 一个简单的光线跟踪渲染器
league1991/CodeAtlasVisualStudio
CodeAtlas plugin for visualstudio, just like codeAtlas sublime
league1991/league1991.github.io
league1991/WRayEngine