leon-o's Stars
comfyanonymous/ComfyUI
The most powerful and modular diffusion model GUI, api and backend with a graph/nodes interface.
filliptm/ComfyUI_Fill-Nodes
city96/ComfyUI-GGUF
GGUF Quantization support for native ComfyUI models
dfranx/SPIRV-VM
Virtual machine for executing SPIR-V
unknownv2/CoreHook
A library that simplifies intercepting application function calls using managed code and the .NET Core runtime
Morakito/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
tgjones/HlslTools
A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files
ricardojmendez/UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
SebLague/Clouds
Cloud rendering test
OneYoungMean/Automatic-DynamicBone
unity bone cloth spring system,base by jobs
ChiliMilk/URP_Toon
A Toon Shader in Unity Universal Render Pipeline.
keijiro/Kino
A collection of custom post processing effects for Unity
jinsek/MightyTerrainMesh
A Unity Plugin for Converting Terrain 2 Mesh & Terrain 2 Data for Runtime Virtual Texture.
ianpatt/sfse
Starfield Script Extender
Unity-Technologies/animation-jobs-samples
Code samples using the animation C# jobs feature.
EricHu33/uPlayableAnimation
An animation plugin based on Playables API
BepInEx/BepInEx
Unity / XNA game patcher and plugin framework
SamboyCoding/Cpp2IL
Work-in-progress tool to reverse unity's IL2CPP toolchain.
FernRP/FernRPExample
This project is the implementation of FernRP Package, Include NPR/PBR.
XINCGer/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
unity3d-jp/UnityChanToonShaderVer2_Project
UnityChanToonShaderVer2 Project / v.2.0.9 Release
Bian-Sh/Assemblies-Hotfix-Toolkit-Unity
Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wolong(HybridCLR)
Siccity/xNode
Unity Node Editor: Lets you view and edit node graphs inside Unity
alelievr/NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
nothke/unity-utils
A set of single script utils used throughout my projects
Cyanilux/URP_ShaderCodeTemplates
A few shader code templates/examples for Unity, Universal Render Pipeline (URP v10 / Unity 2020.3). ShaderLab & HLSL.
saki4510t/UVC4UnityAndroid
UVC4UnityAndroid
phi-lira/UniversalShaderExamples
Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.
joshcamas/fast-skinned-mesh-combiner
A much faster implementation of combining skinned meshes without messing with skinned mesh prefabs
chengkehan/GPUSkinning