Pinned Repositories
AmbientProbesUnity
Ambient lighting probe sampling
Grapple-Effect
An example of a simple grapple effect in Unity
ObjectPooler
Object Pooling Optimized way of grabbing object vs Instantiate & Destroy
Shadegraph
My attempt to adapt to Unity's new ShaderGraph
SimpleInputBuffer
A really basic input buffer system by using queue and enum. usually used in fighting games. to store commands to execute later if the current command is still running.
VoxBlend
BlendShape Controller Plugin for Unity
leztusi's Repositories
leztusi/Shadegraph
My attempt to adapt to Unity's new ShaderGraph
leztusi/SimpleInputBuffer
A really basic input buffer system by using queue and enum. usually used in fighting games. to store commands to execute later if the current command is still running.
leztusi/AmbientProbesUnity
Ambient lighting probe sampling
leztusi/Grapple-Effect
An example of a simple grapple effect in Unity
leztusi/ObjectPooler
Object Pooling Optimized way of grabbing object vs Instantiate & Destroy
leztusi/VoxBlend
BlendShape Controller Plugin for Unity
leztusi/audacity
Audio Editor
leztusi/CellulaAutomata
Practice coding with Cellular Automata to generate cave-like dungeons.
leztusi/MathQuizPrototype
Simple Math Quiz using UI listeners
leztusi/NavMeshComponents
High Level API Components for Runtime NavMesh Building
leztusi/portfolio
just my portfolio, nothing special really...
leztusi/Rigify-To-Unity
Converts Rigify rig to Humanoid compatible
leztusi/StopMotion-Unity