Pinned Repositories
AnotherThread
Sample game for Unite 2016 Tokyo.
archives
:inbox_tray: past projects
AutoLOD
Automatic LOD generation + scene optimization
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
BoatAttack
Demo Project using the Universal RP from Unity3D
Compute-shader-particles
Using Unity's compute shaders to have fun with particles
Cpp_Primer_Answers
《C++ Primer》第五版中文版习题答案
VolumetricLighting
Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights
xenko
Xenko Game Engine
lic1227's Repositories
lic1227/ForwardPlus11
AMD Forward+ sample based on DirectX 11
lic1227/gkEngine
A cross-platform game engine with cutting-edge real-time rendering tech & fantastic speed.
lic1227/OIT_Lab
:pencil2: Order-independent Transparent in Unity
lic1227/Performance-Optimisations-for-Stereoscopic-and-Multiscopic-Rendering
lic1227/SimpleSoftwareRenderer
简单的软件渲染by c# winform
lic1227/UnitySteer
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
lic1227/UnityStudio
Unity Studio is a tool for exploring, extracting and exporting assets from Unity games and apps.
lic1227/Vulkan-Forward-Plus-Renderer
Forward+ renderer in Vulkan using Compute Shader. An Upenn CIS565 final project.