Pinned Repositories
ColorConverter
Convert colors to and from various color spaces.
edavid_painting
Script to generate paintings from images using the e-David script interpreter.
JFA
Jump Flooding Algorithm for Voronoi Diagrams. Implemented in processing. Based on the paper: Guodong Rong and Tiow-Seng Tan. 2006. Jump flooding in GPU with applications to Voronoi diagram and distance transform. In Proceedings of the 2006 symposium on Interactive 3D graphics and games (I3D '06). ACM, New York, NY, USA, 109-116. DOI: https://doi.org/10.1145/1111411.1111431
matplotlib-cpp
Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib
PaintMixer
Digital paint mixing program based on the Kubelka-Munk equations. Implementation of : T. Lindemeier, J. M. Gülzow, and O. Deussen. 2018. Painterly rendering using limited paint color palettes. In Proceedings of the Conference on Vision, Modeling, and Visualization (EG VMV '18). Eurographics Association, Goslar Germany, Germany, 135-145. DOI: https://doi.org/10.2312/vmv.20181263
painty
C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithms and artistic image filters.
prgl
Simple C++ OpenGL wrapper optimized for 2d/3d NPR rendering
SimplePainterlyRendering
Processing implementation of the algotihm propose by Hertzman et al.:
XDoG
Processing implementation of the XDoG image filter
lindemeier's Repositories
lindemeier/painty
C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithms and artistic image filters.
lindemeier/PaintMixer
Digital paint mixing program based on the Kubelka-Munk equations. Implementation of : T. Lindemeier, J. M. Gülzow, and O. Deussen. 2018. Painterly rendering using limited paint color palettes. In Proceedings of the Conference on Vision, Modeling, and Visualization (EG VMV '18). Eurographics Association, Goslar Germany, Germany, 135-145. DOI: https://doi.org/10.2312/vmv.20181263
lindemeier/prgl
Simple C++ OpenGL wrapper optimized for 2d/3d NPR rendering
lindemeier/matplotlib-cpp
Extremely simple yet powerful header-only C++ plotting library built on the popular matplotlib
lindemeier/XDoG
Processing implementation of the XDoG image filter
lindemeier/2D-Gaussian-Splatting
A 2D Gaussian Splatting paper for no obvious reasons. Enjoy!
lindemeier/Aurora
Real-time GPU path tracing with a USD Hydra render delegate
lindemeier/bazel-compilation-database
Tool to generate compile_commands.json from the Bazel build system
lindemeier/blender
Official mirror of Blender
lindemeier/blur-Detection-Haar-Wavelet
Blur Detection of Digital Images using Haar Wavelet
lindemeier/canopen_test_utils
Various helper scripts and test setups for testing and maintaining CANopen chains.
lindemeier/cob_common
The cob_common stack hosts common packages that are used within the Care-O-bot repository. E.g. utility packages or common message and service definitions etc. Also the urdf desciption of the robot is located in this stack.
lindemeier/cob_control
The cob_control stack includes packages that are used to do low level control tasks with Care-O-bot hardware over ROS.
lindemeier/cob_driver
The cob_driver stack includes packages that provide access to the Care-O-bot hardware over ROS messages and services. E.g. for mobile base, arm, camera_sensors, scanners, etc...
lindemeier/cob_fiducials
lindemeier/cpp-linter-action
A GitHub action to automatically execute a Clang Tidy and Cppcheck linters on C/C++ files changed in a pull request.
lindemeier/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
lindemeier/image_pipeline
An image processing pipeline for ROS.
lindemeier/kubric
A data generation pipeline for creating semi-realistic synthetic multi-object videos with rich annotations such as instance segmentation masks, depth maps, and optical flow.
lindemeier/moveit_calibration
Hand-eye calibration tools for robot arms.
lindemeier/mseg-semantic
An Official Repo of CVPR '20 "MSeg: A Composite Dataset for Multi-Domain Segmentation"
lindemeier/precise_ros
lindemeier/RayTracingDenoiser
NVIDIA Ray Tracing Denoiser
lindemeier/robot_calibration
Generic calibration for robots
lindemeier/ROSIntegration
Unreal Engine Plugin to enable ROS Support
lindemeier/sick_visionary_t
Repository for ROS-enabled 3D sensors from Sick.
lindemeier/ti-raytrace
A raytrace framework using taichi language
lindemeier/unrealcv
UnrealCV: Connecting Computer Vision to Unreal Engine
lindemeier/UnrealImageCapture
A small tutorial repository on capturing images with semantic annotation from UnrealEngine to disk.
lindemeier/vulkan-kompute
The General Purpose Vulkan Compute Framework. Blazing fast, lightweight, mobile-enabled, and optimized for advanced GPU data processing usecases.