/unity-platformer

Unity platformer framework: IA, Ladders, Jumps, WallStick, WallJumps, Slopes, MovingPlatforms, OneWayPlatforms/Walls, Ropes and more...

Primary LanguageC#MIT LicenseMIT

unity-platformer Travis Status Appveyor Status

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Based on https://github.com/SebLague/2DPlatformer-Tutorial evolve in it's own beast.

This project is 5.5, I cannot garantee 5.4 compatibility of Assets but code should be OK as unit-test pass on 5.4

API & documentation & Installation

unity-platformer API

Features

Tiles (Assets/UnityPlatformer/Scripts/Tiles/)

  • Moving platforms
  • One way platforms (all four directions)
  • Ladders
  • Boxes (movable)
  • Jumpers
  • Ropes
  • Item (Pickable / Usable)
  • Tracks
  • Liquid (bouyancy, not inside water yet)

Artificial inteligence (Assets/UnityPlatformer/Scripts/AI/)

  • Patrol
  • Projectiles
  • Jumper

Character actions (Assets/UnityPlatformer/Scripts/Character/Actions/)

  • Melee attacks
  • Wallstick/WallJump
  • Push boxes
  • Water (liquid) bouyancy
  • Climb/Descent Slopes
  • Crounch
  • Slip down big slopes
  • Use items
  • ...

Input (Assets/UnityPlatformer/Scripts/Input/)

  • Keyboard / mouse (unity input)
  • Wii pad
  • CnControls

Known issues

bug

TODO

https://github.com/llafuente/unity-platformer/issues?q=is%3Aissue+is%3Aopen+label%3Aenhancement

Caveats

caveat

Hotswapping

unity-platformer support (mostly) hotswapping.

There are some limitations, like the character current actions is lost: Example: If character is grabbing will fall.

License

License is MIT Copyright © 2016 Luis Lafuente Morales llafuente@noboxout.com

Except a few files that are shared with Sebastian (https://github.com/SebLague)