louis-tru's Stars
hpyhacking/peatio
An open-source assets exchange.
viabtc/viabtc_exchange_server
A trading engine with high-speed performance and real-time notification
memononen/libtess2
Game and tools oriented refactored version of GLU tesselator.
EOSIO/eos
An open source smart contract platform
meteor/meteor
Meteor, the JavaScript App Platform
ytdl-org/youtube-dl
Command-line program to download videos from YouTube.com and other video sites
sitespeedio/sitespeed.io
sitespeed.io is an open-source tool for comprehensive web performance analysis, enabling you to test, monitor, and optimize your website’s speed using real browsers in various environments.
louis-tru/louis-tru.github.io
Node GUI webite documents
microsoft/napajs
Napa.js: a multi-threaded JavaScript runtime
louis-tru/TouchCode2
This is a tool for reading and modifying code based on `Ngui`
glslify/glsl-colormap
colormaps for glsl shaders
sitepoint-editors/serviceworker-offline-demo
A small demo show how we can use serviceworker to serve a website offline.
DmitrySoshnikov/regexp-tree
Regular expressions processor in JavaScript
hadronized/glsl
GLSL parser for Rust
unknownworlds/hlslparser
HLSL Parser and GLSL code generator
graphitemaster/glsl-parser
A GLSL parser
libretro/glsl-shaders
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
Yalantis/StarWars.Android
This component implements transition animation to crumble view into tiny pieces.
KhronosGroup/glslang
Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.
gre/gl-react
gl-react – React library to write and compose WebGL shaders
gpujs/gpu.js
GPU Accelerated JavaScript
aras-p/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used to be used in Unity for mobile shader optimization.
eugene/webgl-vsm-shadows
Variance Shadow Mapping in WebGL.
topfs2/shadow-swan
Physically based rendering in c++ and OpenGL
jtsymon/shadow
Project for teaching myself C++ and OpenGL
matiasah/shadows
Shädows - A Shadows & Lights engine for löve
cforfang/opengl-shadowmapping
Examples of normal shadow mapping (with PCF), VSM, and VSM together with a cubemap.
jose-villegas/VCTRenderer
A real time global illumination solution that achieves glossy surfaces, diffuse reflection, specular reflection, ambient occlusion, indirect shadows, soft shadows, emissive materials and 2-bounce GI. Published here http://ieeexplore.ieee.org/abstract/document/7833375/
ocornut/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
SLIBIO/SLib
SLib - A universal, efficient, light-weight framework for building cross-platform applications on Android/iOS/macOS/Tizen/Win32/Linux platforms, developed by SLIBIO. Based on C++, provides desktop/mobile widgets, OpenGL rendering and networking solutions.