/shadow-swan

Physically based rendering in c++ and OpenGL

Primary LanguageC++GNU General Public License v3.0GPL-3.0

shadow-swan

About

Physically based rendering with HDR lighting with IBL and shadowmapped spot lights, bloom and SSAO.

Video

Build

mkdir build
cd build
cmake ..
make -j8

Credits

None of the textures or models are made by me, and are owned by the respective artists and may be under a different license than this source code

Models are taken from glTF2 samples

HDR panoramas are taken from sIBL archive and IBLs are generated with cmft