loureed927's Stars
opencv/opencv
Open Source Computer Vision Library
521xueweihan/GitHub520
:kissing_heart: 让你“爱”上 GitHub,解决访问时图裂、加载慢的问题。(无需安装)
NVlabs/instant-ngp
Instant neural graphics primitives: lightning fast NeRF and more
Nukem9/dlssg-to-fsr3
Adds AMD FSR 3 Frame Generation to games by replacing Nvidia DLSS-G Frame Generation (nvngx_dlssg).
Unity-Technologies/PostProcessing
Post Processing Stack
Unity-Technologies/Graphics
Unity Graphics - Including Scriptable Render Pipeline
microsoft/DirectML
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm.
emoose/DLSSTweaks
Tweak DLL for NVIDIA DLSS, force DLAA on DLSS-supported titles, tweak scaling ratios & DLSS 3.1 presets, override DLSS versions without overwriting game files.
GPUOpen-LibrariesAndSDKs/FidelityFX-SDK
The main repository for the FidelityFX SDK.
jan-van-bergen/GPU-Raytracer
GPU Raytracer from scratch in C++/CUDA
m-schuetz/compute_rasterizer
Rendering Point Clouds with Compute Shaders
IndieVisualLab/UnityGraphicsProgramming
書籍「UnityGraphicsProgramming vol.1」のサンプルコードリポジトリ
bluescan/tacentview
An image and texture viewer for tga, png, apng, exr, dds, pvr, ktx, ktx2, astc, pkm, qoi, gif, hdr, jpg, tif, ico, webp, and bmp files. Uses Dear ImGui, OpenGL, and Tacent. Useful for game devs as it displays information like the presence of an alpha channel and querying specific pixels for their colour.
microsoft/D3D12TranslationLayer
A library containing utilities for mapping higher-level graphics work to D3D12
NVIDIAGameWorks/dxvk-remix
windystrife/UnrealEngine_NVIDIAGameWorks
This repository contains stable builds of several Nvidia technology merged together in Unreal Engine 4.18.3 - Visual Studio 2015 Recommended* Note: Wavework usage requires CUDA cores, which means Nvidia only https://www.unrealengine.com
google/uVkCompute
A micro Vulkan compute pipeline and a collection of benchmarking compute shaders
ValentinKraft/UE4_GPUPointCloudRenderer
A GPU-powered Point Cloud Renderer for Unreal.
xxxzhou/aoce
android/window (GPU image processing)(multimedia)
AlanIWBFT/GPULightmass
Luoshuang's GPULightmass for UE4
stereolabs/zed-UE5
ZED plugin and examples for Unreal Engine 5 (Standard Engine)
SirKero/RTProgressivePhotonMapper
A Hardware Raytracing based Progressive Photon Mapper using Falcor 5.2
gregouar/VALAG
Vulkan version of ALAG 2.5D PBR shading engine
davidAlgis/InteropUnityCUDA
Demonstrate interoperability between Unity Engine and CUDA
millicast/millicast-publisher-unreal-engine-plugin
Unreal engine to stream game content to millicast platform.
korejan/ALVR-OpenXR-Engine
Sources for OpenXR loader, basic API layers, and example code.
mprevot/CudaD3D12Update
ugovaretto-accel/cuda-opengl-interop
Experiments on CUDA-OpenGL interoperability
elecro/vkdemos
Single file minimal Vulkan example(s)
kotomiDu/StyleTransfer_UE4
realtime style transfer in unreal engine