Pinned Repositories
Alpha7XRender
APM
asst3_pathtracer
CMU 15-462/662 Assignment 3: A Mini-Path Tracer
astc-encoder
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
Bilibili-plus
课程视频、PPT和源代码:侯捷C++系列;台大郭彦甫MATLAB
cgpl
compute graphics processing lab
fgac
Run Time GPU ASTC Compression Using Cuda / Dx12 direct storage
fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
pset4
Nothing
Scotty3D
no
lvcheng1229's Repositories
lvcheng1229/fun-with-graphics
这里整理了图形学相关的高校课程、书籍、教程、文章、博客、资源、开源项目。
lvcheng1229/cgpl
compute graphics processing lab
lvcheng1229/Scotty3D
no
lvcheng1229/APM
lvcheng1229/Bilibili-plus
课程视频、PPT和源代码:侯捷C++系列;台大郭彦甫MATLAB
lvcheng1229/cgal
The public CGAL repository, see the README below
lvcheng1229/CMU_15_462
notes and assignments of CG (CMU 15-462/662)
lvcheng1229/Computer-network
lvcheng1229/dancemusic
lvcheng1229/DEngine-pcsx4
lvcheng1229/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
lvcheng1229/gem5-graphics
gem5 simulator with a gpgpu+graphics GPU model
lvcheng1229/geometry-processing-deformation
Deformation assignment for Geometry Processing course
lvcheng1229/geometry-processing-parameterization
Parameterization assignment for Geometry Processing course
lvcheng1229/gpu-motunui
GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
lvcheng1229/GPU-Pro-Books-Source-Code
:cd: Source Code Collection of Book <GPU Pro> 1~ 7 | 《GPU Pro》1~ 7 书本源代码珍藏
lvcheng1229/graphics-resources
:memo: a list of graphic programming resources
lvcheng1229/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
lvcheng1229/json
JSON for Modern C++
lvcheng1229/libigl
Simple C++ geometry processing library.
lvcheng1229/MeshSimp
lvcheng1229/ParallaxMapping
lvcheng1229/ray-tracing-gems-cn
光线追踪精粹(暂定名)
lvcheng1229/rectpack2D
A header-only, very efficient 2D rectangle packing library.
lvcheng1229/sdu-sc-resources
山东大学软件学院学习资料共享
lvcheng1229/ShaderConductor
ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages
lvcheng1229/Student_Code
lvcheng1229/ue5-style-guide
An attempt to make Unreal Engine 4 projects more consistent
lvcheng1229/Vulkan-Samples
One stop solution for all Vulkan samples
lvcheng1229/VulkanTutorial
Tutorial for the Vulkan graphics and compute API