lwkobe's Stars
microsoft/generative-ai-for-beginners
21 Lessons, Get Started Building with Generative AI 🔗 https://microsoft.github.io/generative-ai-for-beginners/
openai/baselines
OpenAI Baselines: high-quality implementations of reinforcement learning algorithms
NVIDIA/FasterTransformer
Transformer related optimization, including BERT, GPT
jeonsworld/ViT-pytorch
Pytorch reimplementation of the Vision Transformer (An Image is Worth 16x16 Words: Transformers for Image Recognition at Scale)
pafuhana1213/KawaiiPhysics
KawaiiPhysics : Simple fake Physics for UnrealEngine4 & 5
NVIDIA/modulus
Open-source deep-learning framework for building, training, and fine-tuning deep learning models using state-of-the-art Physics-ML methods
christopherbatty/SDFGen
A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.
yuki-koyama/tinycolormap
A header-only, single-file library for colormaps written in C++11
hustvl/TiNeuVox
TiNeuVox: Fast Dynamic Radiance Fields with Time-Aware Neural Voxels (SIGGRAPH Asia 2022)
deepmodeling/jax-fem
Differentiable Finite Element Method with JAX
PrincetonUniversity/athena
Athena++ radiation GRMHD code and adaptive mesh refinement (AMR) framework
prisms-center/phaseField
PRISMS-PF: An Open-Source Phase-Field Modeling Framework
pencil-code/pencil-code
A high-order finite-difference code for compressible hydrodynamic flows with magnetic fields and particles
ToruNiina/lbvh
an implementation of parallel linear BVH (LBVH) on GPU
lecopivo/WaterSurfaceWavelets
PacktPublishing/3D-Graphics-Rendering-Cookbook-Second-Edition
3D-Graphics-Rendering-Cookbook, Second Edition
mollnn/spoly
Code for SIGGRAPH 2024 (ToG) paper "Specular Polynomials"
phys-sim-book/solid-sim-tutorial-gpu
A curated set of C++ examples for optimization-based elastodynamic contact simulation using CUDA, emphasizing algorithmic convergence, penetration-free, and inversion-free conditions. Designed for readability and understanding, this tutorial helps beginners learn how to write simple GPU code for efficient solid simulations.
ethz-pbs21/SandyFluid
PingchuanMa/SGA
[ICML 2024] LLM and Simulation as Bilevel Optimizers: A New Paradigm to Advance Physical Scientific Discovery
QuantumBFS/QuDiffEq.jl
Quantum Algorithms for solving differential equations
andrewkchan/andrewkchan.github.io
Source code for my personal site
entity-toolkit/entity
New generation astrophysical plasma simulation code with CPU/GPU portability
mthsmcd/MachineLearningTurbulenceModels
OpenFOAM implementation of turbulence models driven by machine learning predictions.
qiauil/ConvDO
Convolutional Differential Operators for Physics-based Deep Learning Study
rsugimoto/VelMCFluids
Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"
Kairzhan/DUGKS-GPU
Multi-GPU implementation of the DUGKS method.
iharryharryli/15418-Final-Project
utilForever/CUDA-Basic
A collection of exercises and projects that I learned at Accelerator Programming Summer School in 2024
RYQ-22/FluidRigidCoupling3D
Fluid-rigid body coupling based on the paper "A Fast Variational Framework for Accurate Solid-Fluid Coupling"