maddigit's Stars
Kovnir/UnityAnimationAndPhysicsBinding
lenoctambule/PhysAnim-Unity
Physical Animations for Unity through the combination of local motor-based and global keyframed-based pose matching
hack-mans/Unity-ControlNet-Rig
A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.
gr4ndsmurf/3D-Procedural-Animation
3D Procedural Animation system focuses on achieving natural, responsive, and contextually-driven animations for characters. We aim to create animations that adapt to the environment and player actions in real-time, enhancing the overall immersion and gameplay experience.
WeaverDev/Bonehead
Procedural animation tutorial source code.
xuetaolu/URP_ASE_Tutorial
Amplify Shader Editor Tutorial with Universal Render Pipeline
Syomus/ProceduralToolkit
Procedural generation library for Unity
GeoffreyGorisse/VHProject
Virtual human (avatar and agent) procedural animation toolkit for Unity. https://www.youtube.com/watch?v=mstLuzTw790
needle-tools/custom-timeline-editor
custom keyframes for Unity's timeline 🎞 (interpolate lists of anything) with visual tools 🖌 and C# to computeshader binding
YanWenKun/ComfyUI-Windows-Portable
🎨ComfyUI standalone pack with 40+ custom nodes. | ComfyUI 大号整合包,预装大量自定义节点(不含SD模型)
antori82/FANTASIA
The FANTASIA plugin for the Unreal Engine, designed to support the development of Embodied Conversational Agents with Metahumans
vinjn/llm-metahuman
An open solution for AI-powered photorealistic digital humans.
swnolan/metahuman_facial_transfer
Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board
stereolabs/zed-UE5
ZED plugin and examples for Unreal Engine 5 (Standard Engine)
facebookresearch/EyefulTower
Official release of the Eyeful Tower dataset, a high-fidelity multi-view capture of 11 real-world scenes, from the paper “VR-NeRF High-Fidelity Virtualized Walkable Spaces” (Xu et al., SIGGRAPH Asia 2023).
cedro3/SadTalker
[CVPR 2023] SadTalker:Learning Realistic 3D Motion Coefficients for Stylized Audio-Driven Single Image Talking Face Animation
USC-ICT/ICT-FaceKit
ICT's Vision and Graphics Lab's morphable face model and toolkit
JavaPhish/World-XR-Sandbox
An XR demo that lets Users interact with AR props in the real world. Using Azure Spatial Anchors and Photon Networking, users in the real world can see each other interacting with AR objects in real time, in the same position.