madrazo's Stars
rclone/rclone
"rsync for cloud storage" - Google Drive, S3, Dropbox, Backblaze B2, One Drive, Swift, Hubic, Wasabi, Google Cloud Storage, Azure Blob, Azure Files, Yandex Files
xinntao/Real-ESRGAN
Real-ESRGAN aims at developing Practical Algorithms for General Image/Video Restoration.
defold/defold
Defold is a completely free to use game engine for development of desktop, mobile and web games.
raysan5/raygui
A simple and easy-to-use immediate-mode gui library
mmp/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
xelatihy/yocto-gl
Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics
adriengivry/Overload
3D game engine with lua scripting
tunabrain/tungsten
High performance physically based renderer in C++11
Temaran/UnrealEngineShaderPluginDemo
A tutorial project that shows how to implement HLSL Pixel and Compute shaders in UE4
orfeasel/UE4-Cpp-Tutorials
This repository contains all the code I've written in my website tutorials regarding the implementation of Game Systems inside UE4
septag/glslcc
GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
Ershany/Arcane-Engine
3D C/C++ Game Engine - Created By Brady Jessup
octobuild/octobuild
Compiler cache for Unreal Engine
hxdefold/hxdefold
Haxe/Lua externs for Defold game engine
JulianThijssen/Flux
A real-time physically based rendering engine written in C++ and OpenGL
lecopivo/WaterSurfaceWavelets
astra-vision/rain-rendering
Rain Rendering for Evaluating and Improving Robustness to Bad Weather (Tremblay et al., 2020) (S. S. Halder et al., 2019)
andrewwillmott/distance-occlusion
A library of distance and occlusion generation routines
lclevy/libcraw2
simple, easy to read, minimal and portable library to decode Canon RAW 2 files
TzuChieh/Photon-v2
A program that takes photographs of a virtual world.
hamaluik/haxe-gltf
A Haxe library for reading (and eventually, writing) GLTF files.
vividos/RemotePhotoTool
Remote photo capture software for Canon cameras
asbschmidt/cuDTW
cuDTW++: Ultra-Fast Dynamic Time Warping on CUDA-enabled GPUs
suzutsuki0220/Mp4Reader
MP4/MOVファイルのatom構造を解析して可視化するツールです。バイナリをHEXで表示するだけでなく、データ構造を表形式で表示したりatom単位でファイルに書き出すこともできます
LinkClinton/rainbow-renderer
a simple physical based rendering renderer.
haxenme/nme-chess
Basic chess example, written for haxe/nme.
ianharrigan/haxeui-haxelib
HaxeLib client using HaxeUI
WinteryFox/Vixen
Yet another PBR 3D game engine
Egor-Saveliev/Auto-CSV-PerfReportTool
Automating tables generation for LLM and FPSChart
EMAckland/CameraInterface