Table of Contents
Design Sprint is about gathering a lot of knowledge and reaching an agreement with your team in a short time.
Design Sprint is to build and test a prototype in just five days:
- You need to block out the entire week in the calendar
- You need to recruit a team with diverse skills:
- A decider and facilitator,
- Experts (Marketing, Design, Technology, Financial), and
- Customer service.
- You need to find the right room
- You need to get the right materials:
- Whiteboards, markers, yellow sticky notes, timer, paper, snacks.
- No devices in the room
Checklist for Set the Stage.
- Define critical questions and a long-term goal.
- Ask the experts: share what they know, talk to one person at a time, and take notes.
- Make a map: your product or service with around 5-15 steps.
- Pick a target: choose a customer type and a focus on the map representing the most significant risk or opportunity. It will become the focus for the rest of the Sprint.
- UX Tools:
Checklist for Sprint: Monday.
- Sketch: every individual will sketch their own detailed, opinionated solutions.
- Four-step sketch method:
- Gather key info,
- Draw rough solution,
- Try rapid variations, and
- Draw a complete end to end solution.
- UX Tools:
Checklist for Sprint: Tuesday.
- Sticky decision: decide which of those sketches should be prototyped and tested.
- Five-step "Sticky Decision" method:
- Art museum (put all the designs on a wall),
- Heat map (assign attractive designs),
- Speed critique (quickly walks through the solution),
- Dot voting (one vote to choose the best solution), and
- Supervote (the final call).
- UX Tools:
Checklist for Sprint: Wednesday.
- Build: realistic prototype of the solutions in your storyboard.
- Simulate: for your customers, the finished product.
- UX Tools:
Checklist for Sprint: Thursday.
- Show: your prototype to five customers.
- Interviews: five customers.
- Team: watch over video from another room.
- UX Tools:
Checklist for Sprint: Friday.
- You’ll know what to do next.
- It’s helpful to fix the prototype and test it again.
- GV's Sprint Process in 90 Seconds
- Sprint: Set the Stage
- Sprint: Monday
- Sprint: Tuesday
- Sprint: Wednesday
- Sprint: Thursday
- Sprint: Friday
- From ‘Sprint’: The Five-Act Interview
- Lean UX: Applying Lean Principles to Improve User Experience
- Sprint: How to Solve Big Problems and Test New Ideas in Just Five Days
- Design Sprint: A Practical Guidebook for Building Great Digital Products
- What’s a Design Sprint and why is it important?
- The Design Sprint - GV
- Design Sprint Kit with Google
- Design Sprint DockYard
- How to build a simple UX lab anywhere
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