maikschulze's Stars
SaschaWillems/Vulkan
C++ examples for the Vulkan graphics API
PixarAnimationStudios/OpenUSD
Universal Scene Description
corona-warn-app/cwa-documentation
Project overview, general documentation, and white papers. The CWA development ends on May 31, 2023. You still can warn other users until April 30, 2023. More information:
snowtrack/snowfs
SnowFS v1 - a fast, scalable version control file storage for graphic files :art:
GPUOpen-LibrariesAndSDKs/RadeonRays_SDK
Radeon Rays is ray intersection acceleration library for hardware and software multiplatforms using CPU and GPU
NVIDIAGameWorks/DxrTutorials
microsoft/azure-container-apps
Roadmap and issues for Azure Container Apps
AnimalLogic/AL_USDMaya
This repo is no longer updated. Please see https://github.com/Autodesk/maya-usd
eddbiddulph/yquake2
The Yamagi Quake II client (+pathtracing)
chellmuth/gpu-motunui
GPU-Motunui is a path tracer that renders Disney Animation's Moana Island scene.
ospray/hdospray
Rendering plugin for Pixar's USD Hydra
matthew-reid/Graphtane
Libraries for GPU FX simulation & rendering
lighttransport/embree-aarch64
AARCH64 port of Embree ray tracing library