makehumancommunity/mpfb2
MPFB2 is a free and open source human generator for Blender
PythonNOASSERTION
Issues
- 2
Help with conversion between metadata (height etc.) into body dimensions <-> FreeCAD sync.
#191 opened by LibrEars - 7
Seamless custom shaders.... How?
#187 opened by matt-seaton - 2
Establish MPFB on the extensions platform
#190 opened by Vidyut - 2
MakeSkin misbehaves on blender 4
#188 opened by joepal1976 - 6
Bug encountered upon plugin activation: bpy.types.LOR_UL_settings_list subtype could not be generated
#189 opened by RedAISkye - 4
- 5
Functionality for easily selecting vertices influenced by a target/shapekey
#179 opened by unicornlox - 2
Button to display only active assets and targets
#154 opened by ashledombos - 7
- 2
Reimplement a full version of MakeClothes
#175 opened by joepal1976 - 8
The mixamo mapping logic should look for bones by regexp to cater for different prefix
#180 opened by fvlasie - 1
- 3
Shape keys for facial animation
#169 opened by IvailoBurov - 0
Provide code comments and documentation
#183 opened by joepal1976 - 5
MPFB2 needs a PBR material which translates to external game engines (since the MakeSkin model does not)
#138 opened by Miracle8248 - 1
Handle weight problems introduced in #123
#159 opened by joepal1976 - 8
MPFB materials look strange or broken when moved between blender 4 and blender 3.6
#162 opened by dhyowi - 2
- 2
Enabling the addon seems to do nothing
#146 opened by KR4325 - 7
MPFB2 alpha 3 does not work with blender 4
#163 opened by Mohammad9760 - 4
Several code parts still use modifier move without context override, causing a crashes in blender 4
#177 opened by NCGraphics - 2
- 15
- 3
Hardcoded local paths forgotten in blender4 nightly
#164 opened by euhmeuh - 5
Provide OpenPose json export
#165 opened by joepal1976 - 13
Delete Helpers error
#166 opened by IvailoBurov - 0
- 2
Attribute Error in Skin Shader
#176 opened by Debiprasad16 - 1
Feet no longer on ground after applying legs' length related measure targets
#172 opened by maryam-fatima - 14
Enhancement: Metric/Imperial measurements mapping for circumferences and lengths in Model tab
#168 opened by maryam-fatima - 3
Leveraging Blender 4 and Godot 4 enhancements for swift game-ready character creation in MPFB
#152 opened by ashledombos - 3
- 5
Blender 4: Can't apply skin material, 'ShaderNodeTree' object has no attribute 'inputs'
#158 opened by HaasJona - 2
Custom targets and asset pack targets are not found when deserializing character
#141 opened by joepal1976 - 4
eyelashes 01 does not show texture
#148 opened by vanda123025 - 1
- 6
Issues generating Rigify rig as well as applying Eyes from the asset library. Blender 4.0
#157 opened by SkinniestSpade - 2
No Model menu in tab
#155 opened by fiferjanis - 2
Consider enhancing the default armature to incorporate Blender 4's new joint colors and bone collections
#149 opened by ashledombos - 2
Expand modularity: community-contributed preset poses, expressions, models, and character packs
#150 opened by ashledombos - 1
Integration with Auto-Rig Pro (ARP)
#151 opened by ashledombos - 5
MHX rig in mpfb
#135 opened by ekswathi - 0
MOHO viseme loader for MPFB2 rigify face rig
#147 opened by bazza2jw - 2
Error on the Presets
#142 opened by leroyteam - 2
Makehuman Import Fails with Error: Object 'xxxx' already in collection 'Collection'
#145 opened by bazza2jw - 6
- 3
Import from MakeHuman application does not work
#137 opened by jtnicholl - 3
It's annoying now
#140 opened by Miracle8248 - 2
Help me
#136 opened by Miracle8248 - 5
Set up rigging / fit to body is enabled BUT...
#134 opened by Vidyut