marcofugaro/three-projected-material
📽 Three.js Material which lets you do Texture Projection on a 3d Model
JavaScriptMIT
Issues
- 3
bake the projection into the mesh
#68 opened by glyfspace - 0
Depth weight with multiple projectors
#66 opened by vallverdu - 0
Accessing color information after projection
#67 opened by vallverdu - 0
How to run this locally ?
#64 opened by chrissunny94 - 1
Use transmission when backgroundOpacity is enabled
#63 opened by Pao89 - 3
pano project
#62 opened by HakunaMatata052 - 2
- 0
Add backgroundOpacity prop
#56 opened by marcofugaro - 0
Transparent default color
#54 opened by chrsmlls333 - 1
Add example: Getting UV projected texture image
#52 opened by Karric - 0
Persist Projected Texture
#50 opened by stripuramallu3 - 2
- 6
- 1
- 2
please don't `import * from 'three'`, it bloats the application with unused dependencies.
#33 opened by trusktr - 2
Sometimes projection skips some triangles/faces
#41 opened by trusktr - 3
updating ProjectedMaterial uniforms
#32 opened by ionif - 5
Use with skypack
#29 opened by LumiereDeLOmbre - 3
Constant LogLuvEncoding removed in three r135
#30 opened by remmel - 1
mem leak, window resize handler not removed
#31 opened by trusktr - 4
Update Projection with Camera Position
#28 opened by sonvuhoang - 3
Project onto a normaly textured mesh
#26 opened by qwertasyx - 0
Clone material to re-used it
#24 opened by vignalbrice - 2
Projection does not work with canvas textures
#22 opened by jimbauwens - 3
Export model with materials?
#21 opened by liunuozhi - 2
Projection on GLTF model
#20 opened by jfeick - 7
Projecting VideoTexture
#18 opened by andrasf - 3
Texture is beign projected also behind
#16 opened by sokhuong-uon - 2
Do not texture parts behind (hidden)
#17 opened by remmel - 2
Project multiple textures
#15 opened by sokhuong-uon - 8
- 2
multiple materials
#12 opened - 6
invalid image
#9 opened by castelblends - 2
update projected texture
#8 opened by qwertasyx - 1
HDRI / image-based / EnvMap-lighting
#6 opened by patrikHuebner - 1