Use package manager version of Post Processing
andybak opened this issue · 3 comments
andybak commented
Then you won't need to say the following in the README:
To view the project in Unity, import it and download the Postprocessing stack from the Asset Store. Alternatively, you can remove the Post Processing Behaviour from the Main Camera.
It won't clog up the repo (just a reference will be stored in package.json) but Unity will install it automatically as needed.
marian42 commented
Thank you, I didn't know that. I'll do as you suggested soon.
andybak commented
I'll send a PR if I get a chance.
marian42 commented
Thank you for the PR!