marian42/wavefunctioncollapse

Use package manager version of Post Processing

andybak opened this issue · 3 comments

Then you won't need to say the following in the README:

To view the project in Unity, import it and download the Postprocessing stack from the Asset Store. Alternatively, you can remove the Post Processing Behaviour from the Main Camera.

It won't clog up the repo (just a reference will be stored in package.json) but Unity will install it automatically as needed.

Thank you, I didn't know that. I'll do as you suggested soon.

I'll send a PR if I get a chance.

Thank you for the PR!