Pinned Repositories
Apple-Pixel-Detection-System
Training of a mixture of Gaussians model for distinguishing apple vs. non-apple pixels and testing it
Augmented_Reality_Chess_Game_RGB-D
A Mixed Reality Chess, focused on providing an immersive experience to users, so that they are able to manipulate virtual chess pieces in front of a real table and play against a chess engine.
Battleship_Game
A multiplayer console game of battleship written in C.
Computational_Geometry_Project
Implemented algorithms of 2D & 3D Convex Hulls, Distance Maps and Sphere-Polyhedron Collision Detection.
Diploma-Thesis_LaTeX
The LaTeX Files for my Diploma Thesis
imgui
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Light_Source_Estimation_for_AR_using_Kinect
Developed algorithms to estimate the position of a Point Light Source in a scene using Kinect and Point Cloud Library based on code developed by by Zhongshi (Sam) Jiang and Shayan Rezvankhah
Poisson-Image-Editing-Demo
Implementation of techniques presented in “Poisson image editing", P. Pérez, M. Gangnet, and A. Blake, Siggraph 2003.
ShipSimulation
Simple C++ Ship Simulation to experiment with design patterns
VrGrabber
VR Grabber components for Unity
mariosbikos's Repositories
mariosbikos/Augmented_Reality_Chess_Game_RGB-D
A Mixed Reality Chess, focused on providing an immersive experience to users, so that they are able to manipulate virtual chess pieces in front of a real table and play against a chess engine.
mariosbikos/SimpleBomberman
A Simple 2-player Bomberman game made in Unreal Engine.
mariosbikos/Apple-Pixel-Detection-System
Training of a mixture of Gaussians model for distinguishing apple vs. non-apple pixels and testing it
mariosbikos/awesome-devrel
Awesome Developer Relations resources curated by the DevRel Collective
mariosbikos/Awesome-Game-Networking
A Curated List of Game Network Programming Resources
mariosbikos/awesome-interview-questions
:octocat: A curated awesome list of lists of interview questions. Feel free to contribute! :mortar_board:
mariosbikos/build-your-own-x
🤓 Build your own (insert technology here)
mariosbikos/carla
Open-source simulator for autonomous driving research.
mariosbikos/Chaos_Project
mariosbikos/GithubIntro
A basic introduction to teaching Git and GitHub
mariosbikos/interview
Everything you need to prepare for your technical interview
mariosbikos/KantanDocGenPlugin
UE4 editor plugin for generating documentation of both Blueprints and Blueprint-exposed C++ classes
mariosbikos/mariosbikos
mariosbikos/MathUtilities
A collection of some of the neat math and physics tricks that I've collected over the last few years.
mariosbikos/Microsoft-Rocketbox
The Microsoft Rocketbox Avatar library consists of 115 characters and avatars fully rigged and with high definition that was developed over the course of 10 years. The diversity of the characters and the quality of the rigging together with a relatively low-poly meshes, makes this library the go-to asset among research laboratories worldwide from crowd simulation to real-time avatar embodiment and social Virtual Reality (VR). Ever since their launch, laboratories around the globe have been using the library and many of the lead authors in the VR community have extensively used these avatars during their research.
mariosbikos/professional-programming
A collection of full-stack resources for programmers.
mariosbikos/project-based-learning
Curated list of project-based tutorials
mariosbikos/Repsi
Basic example project demonstrating replication in UE4
mariosbikos/RunebergVRPlugin
Unreal Engine Blueprint & C++ VR interaction functions (pre-configured VR Pawn & Grab/Push/Pull, Move, Teleport, Gestures recording & recognition component) for your VR projects. Get up & running quickly with your VR experience or game with this comprehensive plugin for UE4
mariosbikos/SaccadeVR-mobile
A software package of Unity to use HTC VIVE Pro Eye, a head-mounted display with VR technology, for assessment of saccadic eye movement.
mariosbikos/SeeingVRtoolkit
A Set of Tools to Make Virtual Reality More Accessible to People with Low Vision
mariosbikos/StreetMap
Import OpenStreetMap data into Unreal Engine 4
mariosbikos/system-design-primer
Learn how to design large-scale systems. Prep for the system design interview. Includes Anki flashcards.
mariosbikos/TankGame
Tank Game in UE4
mariosbikos/Udemy_BuildingEscape03
Udemy UE4 Course _ BuildingEscape
mariosbikos/ultimate-XR-dev-guide
XR Development Resource List
mariosbikos/utymap
Highly customizable library for procedural world generation based on real map data
mariosbikos/ViveFoveatedRendering
A rendering Unity plugin which reduces the rendering work load through cutting edge GPU technologies.
mariosbikos/VRCookbook
Examples from the UE4 VR CookBook
mariosbikos/zeuz-unreal-demo
A demo Unreal Engine game project for use with zeuz