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class cEntity
{
private:
int m_X;
int m_Y;
int m_Health;
std::vector<cItem> m_Inventory;
public:
// This is a comment
cEntity();
~cEntity();
}
The following is a screenshot taken from Wraith (1990) to show the tile-set of cities
Modern C++ game programming prefers composition
over inheritance
.
DIM strVar as String
Function Example(ByVal Para1 As Integer, ByRef Para2 As Double)
If Para1 >= 100 Then
'Put VBA code here
End If
End Function