Pinned Repositories
actuate
Actuate is a flexible, fast "tween" library
dat.gui
dat.gui is a lightweight controller library for JavaScript.
flump
Exports Flash .FLAs to GPU-friendly formats
haxe-dat.GUI
Haxe externs for dat.GUI
haxe-gsap
Haxe externs for Greensock Animation Platform
haxe-phaser-plugin-isometric
Haxe externs for the isometric plugin for phaser
OpenFl-Animate-Atlas-Player
OpenFl player for Adobe Animate Atlas format
pixi-flump-runtime
Flump runtime for Pixi.js
PixiGAFPlayer
GAF Player for PixiJS
zame-haxe-particles
Particle emitter for OpenFL compatible with Particle Designer
mathieuanthoine's Repositories
mathieuanthoine/OpenFl-Animate-Atlas-Player
OpenFl player for Adobe Animate Atlas format
mathieuanthoine/PixiGAFPlayer
GAF Player for PixiJS
mathieuanthoine/haxe-gsap
Haxe externs for Greensock Animation Platform
mathieuanthoine/haxe-phaser-plugin-isometric
Haxe externs for the isometric plugin for phaser
mathieuanthoine/haxe-dat.GUI
Haxe externs for dat.GUI
mathieuanthoine/flump
Exports Flash .FLAs to GPU-friendly formats
mathieuanthoine/dat.gui
dat.gui is a lightweight controller library for JavaScript.
mathieuanthoine/pixi-flump-runtime
Flump runtime for Pixi.js
mathieuanthoine/zame-haxe-particles
Particle emitter for OpenFL compatible with Particle Designer
mathieuanthoine/actuate
Actuate is a flexible, fast "tween" library
mathieuanthoine/AJC-Flash-WebAssembly-Examples
Examples that demonstrates As3 running on WebAssembly
mathieuanthoine/AnimateCCPersistentDataTools
Tools to manage Animate CC persistent data easily
mathieuanthoine/as3hx
Convert AS3 sources to their Haxe equivalent
mathieuanthoine/Dynamic-Texture-Atlas-Generator
This tool will convert any MovieClip containing Other MovieClips, Sprites or Graphics into a starling Texture Atlas, all in runtime. By using it, you won't have to statically create your spritesheets. Just take a regular MovieClip containing all the display objects you wish to put into your Atlas, and convert everything from vectors to bitmap textures. This extension could save you a lot of time specially if you'll be coding mobile apps with the starling framework. For more info, please refer to the README.md File
mathieuanthoine/haxe-eventemitter3
Haxe externs for EventEmitter 3
mathieuanthoine/haxe-howler
Externs of howler.js for Haxe
mathieuanthoine/haxe-pixi
Externs of pixi.js for Haxe
mathieuanthoine/HaxePlatformerGame
An Unreal.hx port of Unreal's `PlatformerGame` demo
mathieuanthoine/haxeumlgen
Dynamically generates UML diagrams for haXe projects
mathieuanthoine/heaps
Heaps : Haxe Game Framework
mathieuanthoine/JoyconLib
Joy-Con library for Unity.
mathieuanthoine/juicy-breakout
mathieuanthoine/openfl-flash-plugin
Custom plugin for Flash CC
mathieuanthoine/openfl-game-template
Template for openfl game
mathieuanthoine/pixi-particles
A particle system for PixiJS
mathieuanthoine/Starling-Extension-Adobe-Animate
An extension for Starling that allows to load and display animations exported from Adobe Animate CC.
mathieuanthoine/Starling-Framework
The Cross Platform Game Engine
mathieuanthoine/StarlingGAFPlayer
Starling GAF Player is an ActionScript 3 library that allows developer easily to play back animations in GAF format using Starling framework. GAF is a solution that allows porting animations created in Flash Pro into an open format GAF and play back them in different popular frameworks, such as Starling, Unity3d, Cocos2d-x and other.
mathieuanthoine/TweenMaxHaxeJS
TweenMax for Haxe JS
mathieuanthoine/WebFont_Haxe
Personal Guide to use the WebFontLoader with Haxe