/reality-shaders-example

Demonstrates using ARKit in iOS to apply metal shaders to real world surfaces

Primary LanguageSwiftMIT LicenseMIT

Reality Shaders

Demonstrates using ARKit to apply metal shaders to real world surfaces.

App demo

Links:

Includes demos

  • Vertex shader — Applies a 3D sine wave to a surface by distorting position.
  • Fragment shader — Applies a 2D wave shader to a surface by distorting texture coordinates.