Pinned Repositories
alt-tab-macos
Windows alt-tab on macOS
android-lifecycle
A diagram of the Android Activity / Fragment lifecycle
flutter_clock
A clock face for the Flutter Clock challenge
mifosx
The next evolution of mifos focussing being faster, lighter and cheaper to change (than existing mifos) so that it is more responsive to the needs of MFI’s and Integrators
mdudzinski's Repositories
mdudzinski/aura_demo
A demo for Dudek. Create a moving aura around a sprite using blendmodes.
mdudzinski/cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
mdudzinski/doom-emacs
An Emacs framework for the stubborn martian hacker
mdudzinski/dr_bcurve
A Bézier curve drawing, manipulation and traversing tool for DragonRuby
mdudzinski/dr_raycaster
A Lo-fi Raycaster for DragonRuby
mdudzinski/dragonruby-animation-editor
Tool for editing/previewing procedural animation in DragonRuby
mdudzinski/dragonruby-game-toolkit-contrib
Parts of DragonRuby GameToolkit source released under MIT license.
mdudzinski/dragonruby-particle-explosions
Some simple particle explosions for DragonRuby
mdudzinski/dragonruby-resources
kota's dragonruby resources
mdudzinski/dragonruby-toolbox
Useful classes & code snippets for DragonRuby GameToolkit
mdudzinski/dragonruby-zif
Zif: A Drop-in Framework for DragonRuby GTK
mdudzinski/drgtk-vscode-autocomplete
Completion suggestions for DRGTK in VSCode!
mdudzinski/drtiled
Tiled map loader for DragonRuby Game Toolkit
mdudzinski/GeoGeo
2D Collision Library for DragonRuby
mdudzinski/GodotRetro
A pack of retro shaders to Godot!
mdudzinski/GodotVisualShader-Extras
Visual Shader Nodes Library
mdudzinski/Mato
A competitive deathmatch game inspired by Liero and Noita
mdudzinski/motion-sparkle-sandbox
motion-sparkle-sandbox makes it easy to use the sandboxed version of Sparkle in your RubyMotion OS X apps
mdudzinski/Multiple-Windows-tutorial
mdudzinski/NSWindowStyles
A showcase of the many different styles of windows possible with NSWindow on macOS
mdudzinski/nvim-lspconfig
Quickstart configurations for the Nvim LSP client
mdudzinski/nwjs
Install nw.js prebuilts using npm (formerly node-webkit)
mdudzinski/PankuConsole
Godot 4 Plugin. Provide a runtime console so your can just ran any script expression in your game!
mdudzinski/persistent-outputs
Persistent Outputs for DragonRuby
mdudzinski/platformer-physics
mdudzinski/rational-emacs
A sensible base Emacs configuration.
mdudzinski/slaytheweb
Slay the Web is a singleplayer, deck builder, roguelike card crawl game for the web based on Slay the Spire
mdudzinski/Vieb
Vim Inspired Electron Browser - Vim bindings for the web by design
mdudzinski/VSpaceCode
Spacemacs like keybindings for Visual Studio Code
mdudzinski/vspacecode.github.io
VSpaceCode website