- Added New Moveset options from sm64plus
- Added Paper Mode from sm64plus
- Added support for X and Y buttons from sm64pc.info forums
- Added menus for toggling moveset features on host menu
- Improved Movement: More responsive controls and higher velocities
- Improved Swimming: Swim faster
- Improved Hanging: Don't have to hold a to hang
- Full Air Control: Alows you to turn while in air (most noticeable on long jump)
- Enemy Bouncing: Lower jump vel when jumping on enemies, unless A is held
- Ground Pound Jump: Hold A while gorund poudning to jump after landing
- Flashback Ground Pound: Does a flip after landing ground pound (unless Z is held)
- Wallslide: Slide down the face of a wall
- Sunshine Dive: Press A to keep dive jumping while on belly
- Odyssey Dive: Press B to dive while ground pounding before landing
- Disable BLJ: Disables Backwards long jump glitch
Online cooperative multiplayer mod for SM64, aiming to synchronize all entities and every level for two players. Fork of sm64pc/sm64ex.
Build instructions are available on the sm64ex wiki.
Feel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset.
Run ./extract_assets.py --clean && make clean
or make distclean
to remove ROM-originated content.
Create a mod for the PC port where two people can play online together peer-to-peer. Unlike previous online attempts, this one will synchronize enemies and events such that you will be interacting with the same world at the same time.