***** ScaViSLAM ***** This is a general and scalable framework for visual SLAM. It employs "Double Window Optimization" (DWO) as described in our ICCV paper: H. Strasdat, A.J. Davison, J.M.M. Montiel, and K. Konolige "Double Window Optimisation for Constant Time Visual SLAM" Proceedings of the IEEE International Conference on Computer Vision, 2011. Check out the related videos: http://youtu.be/90Rw3qDuWrw http://youtu.be/89CNVQ5azsc At the moment it supports calibrated stereo rigs, and RGB-D cameras. Monocular SLAM is NOT supported (yet). *** NOTES AND WARNINGS / READ FIRST *** This library is a research-level software which is in development. This is NOT a release version. For sure, features will be added, bugs will be fixed and the API will change in the future. Even thought the software is in principal designed to run cross-platform, it most likely will only work on a recent 64-bit linux (without the need of adaptations...). It was tested on Ubuntu 11.10 - 64 bit. (Note there might be problems on 32bit linux related to Eigen3. http://eigen.tuxfamily.org/dox/TopicUnalignedArrayAssert.html. I followed the guide describe on this website, but I have not tested it on 32-bit linux yet. Any bug reports/patches are welcome!) WARNING: There is a bug concerning Eigen3.0 and gcc/g++-4.4. Make sure you install Eigen3.1 as explained below. (see: http://listengine.tuxfamily.org/lists.tuxfamily.org/eigen/2011/04/msg00013.html & http://comments.gmane.org/gmane.comp.lib.eigen/2046) Detailed instructions are listed below. *** INSTALLATION *** First download sample image sequences. This will take a while, so do it first. (These are already rectified stereo images from the New College dataset: http://www.robots.ox.ac.uk/NewCollegeData/) >> cd MY_DATA_DIRECTORY mkdir newcollege cd newcollege wget -nH --cut-dirs=4 -r -l2 --no-parent -A "*.pnm" http://pub1.willowgarage.com/~konolige/data/NewCollege/FullData/StereoImages_1225720041.455302_to_1225720118.251935 wget -nH --cut-dirs=4 -r -l2 --no-parent -A "*.pnm" http://pub1.willowgarage.com/~konolige/data/NewCollege/FullData/StereoImages_1225720118.301927_to_1225720193.248630 wget -nH --cut-dirs=4 -r -l2 --no-parent -A "*.pnm" http://pub1.willowgarage.com/~konolige/data/NewCollege/FullData/StereoImages_1225720193.298630_to_1225720268.945303 << Before we start with the installation, we need to perform some preparations. ScaViSLAM comes with GPU support. Indeed, GPU support is the default option. (Each GPU method has a CPU equivalent. However those are not tested very much). Thus, there is an optional dependency on CUDA 4.1 or higher. Next, install dependencies: >> sudo apt-get install libeigen3-dev libsuitesparse-dev freeglut3-dev libglu-dev libglew-dev libboost-all-dev << Important: Make sure libsuitesparse-dev is installed before you install g2o. (If you use an older linux version, you might have to install eigen3 manually from: http://eigen.tuxfamily.org) In order to avoid version conflicts, I would very much recommend to install all libraries locally in your home directory and not system wide. So create a sub-directory in your home, e.g. >> mkdir $HOME/svslocal << Now checkout/clone the ScaViSLAM repository. >> cd MY_SOFTWARE_DIRECTORY git clone git://github.com/strasdat/ScaViSLAM.git << Now, enter the project directory >> cd ScaViSLAM << and then create and enter the directory for EXTERNAL libraries: >> mkdir EXTERNAL cd EXTERNAL << Check out and install g2o: >> git clone git://github.com/strasdat/g2o.git cd g2o mkdir svs_build cd svs_build cmake .. -DCMAKE_INSTALL_PREFIX:PATH=$HOME/svslocal make -j4 make install cd ../.. << Download and install opencv (version 2.4.2) inside EXTERNAL: >> wget http://sourceforge.net/projects/opencvlibrary/files/opencv-unix/2.4.2/OpenCV-2.4.2.tar.bz2 tar xvf OpenCV-2.4.2.tar.bz2 cd OpenCV-2.4.2 mkdir svs_build cd svs_build cmake .. -DCMAKE_INSTALL_PREFIX:PATH=$HOME/svslocal make -j4 make install cd ../.. << Clone and install Pangolin inside EXTERNAL >> git clone git://github.com/strasdat/Pangolin.git cd Pangolin mkdir svs_build cd svs_build cmake .. -DBUILD_SHARED_LIBS=ON -DCMAKE_INSTALL_PREFIX:PATH=$HOME/svslocal make -j4 make install cd ../.. << Clone and install Sophus in folder EXTERNAL >> git clone git://github.com/strasdat/Sophus.git cd Sophus mkdir svs_build cd svs_build cmake .. -DCMAKE_INSTALL_PREFIX:PATH=$HOME/svslocal make -j4 make install cd ../.. << Install VisionTools in folder EXTERNAL >> git clone git://github.com/strasdat/VisionTools.git cd VisionTools mkdir svs_build cd svs_build cmake .. -DCMAKE_PREFIX_PATH:PATH=$HOME/svslocal -DCMAKE_INSTALL_PREFIX:PATH=$HOME/svslocal make -j4 make install << Move to main project folder "ScaViSLAM" and install ScaViSLAM: >> cd ../../../ mkdir svs_build cd svs_build cmake .. -DCMAKE_PREFIX_PATH:PATH=$HOME/svslocal make -j4 << In case you would like to compile ScaViSLAM WITHOUT CUDA support, turn CUDA_SUPPORT to OFF in the CMakeLists.txt file. Make sure the "New College" data set is downloaded completely. Then add a sym-link inside "ScaViSLAM/data": >> cd ../data ln -s PATH_TO_MY_DATA_DIRECTORY/newcollege newcollege << Run ScaViSLAM on new college image sequence: >> cd ../svs_build ./stereo_slam ../data/newcollege.cfg << *** HOW TO USE A RGB-D CAMERA? *** First note, that the use of RGB-D cameras in ScaViSLAM is not very well tested and very experimental! (ScaViSLAM is well tested in stereo-camera mode on the New College seqeunce.) At the moment, only RGB-D cameras following the PrimeSense reference design (e.g. Ausus Xtion PRO LIVE) are supported. First, you need to install PCL 1.2 (which includes OpenNI): >> svn co http://svn.pointclouds.org/pcl/tags/pcl-1.2/ cd pcl-1.2 && mkdir build && cd build cmake -DCMAKE_BUILD_TYPE=Release .. make sudo make install << Having newer versions of PCL installed may cause errors. Reinstall ScaViSLAM with PCL support: >> cd MY_SOFTWARE_DIRECTORY cd /ScaViSLAM/ mkdir svs_build_with_pcl cd svs_build_with_pcl cmake -DPCL_SUPPORT=ON .. -DCMAKE_PREFIX_PATH:PATH=$HOME/svslocal make -j8 >> Try out ScaViSLAM with your RGB-D camera life: >> ./stereo_slam ../data/rgbd-Live.cfg << Dump RGB-D data to the hard disk (to ../data/out; create this directory or set an appropriate sym-link): >> ./dump_rgbd ../data/rgbd_live.cfg << Finally, you can process the saved image sequence by adapting the configuration files "../data/rgbd_example.cfg". Basically, you have to point "framepipe.path_str" to the saved images. *** WHAT ABOUT LIVE STEREO CAMERAS? *** This is more tricky since we need to make sure that the image stream is rectified. Some adaptation in the code might be necessary... *** HOW TO CONTRIBUTE? *** You are welcome to report bugs and request features at: https://github.com/strasdat/ScaViSLAM/issues. To do so click on "New Issue", fill out the form and select the appropriate label ("Bug" or "Feature Request"). Please feel free to also browse through the "ToDo" and "Future Features" issues, so you can find out which features are planned to be included soon ("ToDo") or eventually ("Future Features"). The best and easiest way to contribute is to use the "github" way: - Register at github (for free). - Got to: "https://github.com/strasdat/ScaViSLAM" - Click on "Fork" to create a Fork of ScaViSLAM. - Commit and push changes into your Fork. - Click on "Pull Request" in order to ask me whether I would like to merge the changes into the ScaViSLAM master branch. (If it is only a small change/bug fix, you could also simply send me patch etc.) In order to maximize the likelihood that I will accept your pull request, please read carefully through the coding style guide: *** CODING STYLE GUIDE *** The coding style is largely influenced by the google c++ coding style guide: http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml (Reading the document is insightful in any case, even if you don't agree with "google's" decision!) I am especially strict about the following rules: - "When defining a function, parameter order is: inputs, then outputs." - "All parameters passed by reference must be labeled const." Thus, the following is NOT okay: 'void method(const Vector2d & in, Vector2d & out)' Use this instead: 'void method(const Vector2d & in, Vector2d * out)' - "Of the built-in C++ integer types, the only one used is int. If a program needs a variable of a different size, use a precise-width integer type from <stdint.h>, such as int16_t." - "Use 0 for integers, 0.0 for reals, NULL for pointers, and '\0' for chars." - "We do not use C++ exceptions." - "Use the specified order of declarations within a class: public: before private:, methods before data members (variables), etc." - "Use a struct only for passive objects that carry data; everything else is a class." - "Prefer small and focused functions." - "Use only approved libraries and language extensions from C++11 (formerly known as C++0x). Currently, none are approved." - "We do not allow default function parameters, except in a few uncommon situations..." - "Use prefix form (++i) of the increment and decrement operators with iterators and other template objects." - "We strongly recommend that you use const whenever it makes sense to do so." At some points, I deviate from the C++ coding style guide: - 'Using namespace X;' is okay, but only within(!) the ScaViSLAM namespace. Never pollute the general namespace '::'. (However, do not use "using namespace cv" or 'using namespace pangolin'.) - I use 'boost::thread'. - In rare cases, it is okay to have public class members. - It is okay to use streams such as "cout", "cerr", "stringstream". (But usually, I'd like to use "cerr" and friends only for debugging purposes...) I also deviate slightly from google's formatting. Therefore the following rule is the most important one: "Use common sense and BE CONSISTENT. If you are editing code, take a few minutes to look at the code around you and determine its style. If they use spaces around their if clauses, you should, too. If their comments have little boxes of stars around them, make your comments have little boxes of stars around them too." (All cites in "quotation marks" are from the google coding style guide.) If you would like to use automatic indentation, I recommend you to use the QtCreator (2.4.0 or newer) for code editing. You can import the ScaViSLAM code style using "coding_style.xml": * Open "ScaViSLAM" project in QtCreator. * Click on "Projects". (Select "ScaViSLAM" tap in case several projects are open.) * Click on "Editor Settings". * Select "Editor Settings: Custom" * Click on "Coding Style Settings-->Import..." and select "coding_style.xml".