mkrebser/GPUInstance

Enabling/Disabling Animations For Certain Bones

Closed this issue · 6 comments

Hi There

Really Powerful Tool You Have Created Here I'm Very Happy With How Stable It Is

My Question Is How Can I Enable/Disable Some Bones Per Animation To Achieve Some Sort Of Animation Blending

Kind Regards & Thanks For Taking Time To Answer Me

And Yes,

How Do I Change Animations At Runtime?

Hi There After About 3 Hrs Digging I Found Answers To My Solutions 💯

one last question if i may ask

is animation transitioning implementable witht his approach?

and if it is can you give me a guide on how to do it?

hey thanks for the guidance