Pinned Repositories
bk
Command-line backup system
ispc
Intel SPMD Program Compiler
pbr-book-website
pbrt-v1
Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"
pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
pbrt-v4-scenes
Example scenes for pbrt-v4
uniform_float
vice
Virtual air traffic control simulator
mmp's Repositories
mmp/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
mmp/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
mmp/pbr-book-website
mmp/pbrt-v4-scenes
Example scenes for pbrt-v4
mmp/pbrt-v1
Source code to pbrt, the ray tracer described in "Physically Based Rendering: From Theory To Implementation"
mmp/vice
Virtual air traffic control simulator
mmp/uniform_float
mmp/bk
Command-line backup system
mmp/earcut-go
golang wrapper around mapbox's earcut.hpp polygon triangulation library
mmp/pharr.org
pharr.org website
mmp/flip
A tool for visualizing and communicating the errors in rendered images.
mmp/mmp.github.io
mmp/vv
Terminal image viewer
mmp/algorithmica
A computer science textbook
mmp/crc2vice
mmp/cuda-toolkit
GitHub Action to install CUDA
mmp/dat2vice
FAA DAT video map to vice converter
mmp/egg
egg is a flexible, high-performance e-graph library
mmp/glfw
Go bindings for GLFW 3
mmp/IconFontCppHeaders
C, C++ headers, C# classes, and Go constants for icon fonts: Font Awesome, Fork Awesome, Google Material Design, Kenney game icons and Fontaudio
mmp/imgui-go
Go wrapper library for "Dear ImGui" (https://github.com/ocornut/imgui)
mmp/metroline
ZNY status checker
mmp/openexr
OpenEXR is a high dynamic-range (HDR) image file format for use in computer imaging applications, originally developed by Industrial Light & Magic, now a part of the Academy Software Foundation.
mmp/ptex
Per-Face Texture Mapping for Production Rendering
mmp/rendering-bib
My master bibliography file with publications mostly in computer graphics, rendering, transport theory, and statistics.
mmp/sct2
SCT2 file parser
mmp/sexpresso
An s-expression library for C++
mmp/vice-windows-ext
Assorted prebuilt binaries used for the Windows build of vice.
mmp/vsniff
Small network traffic sniffer
mmp/vstars2vice
Converts vSTARS XML video map files to vice's JSON format