Issues
- 6
Meta Game Mode
#2123 opened - 0
Update Map Cache System
#2121 opened - 0
Simultaneous Tracks (IL Track Records)
#2120 opened - 1
Replace VGUI zoning menu with Panorama
#2122 opened - 1
Timer updates
#2119 opened - 0
Update zone trigger entities
#2118 opened - 0
Savestate System
#2117 opened - 0
Update Leaderboard
#2116 opened - 0
Drop Teleports
#2115 opened - 0
API Json Refactor
#2114 opened - 0
.zon File Update
#2113 opened - 2
- 0
- 1
- 0
- 0
- 0
- 0
End of Run expansions
#2106 opened - 0
Model paint decal issues
#2105 opened - 1
- 0
- 0
Pause menu requires double escape press
#2102 opened - 0
Make RJ/SJ/defrag decals fade
#2101 opened - 0
Compass ticks grow when highlighted
#2100 opened - 0
- 0
Update Audio Settings to use new MixGroups
#2097 opened - 2
Limit modification of cl_yawspeed during runs
#2096 opened - 1
Improve Zone Visuals
#2095 opened - 0
- 0
Explosion sounds are not in sound mixgroups
#2093 opened - 0
- 0
Updated explosion decals
#2091 opened - 0
Updated Conc models and textures
#2090 opened - 0
Updated Railgun sound
#2089 opened - 2
Question about PBR shader documentation
#2088 opened - 0
- 1
"View on docs" button doesn't use new docs URLs
#2086 opened - 2
- 0
- 0
Bhop stats broken in 0.9.15
#2083 opened - 0
- 0
Defrag: Weapon doesn't switch when out of ammo
#2081 opened - 0
Defrag: target_teleporter entity
#2080 opened - 0
- 0
prime sight showing wrong zones/freezing
#2078 opened - 0
player shadow/decal
#2077 opened - 0
Decouple defrag hud elements from cgaz position
#2076 opened - 0
- 2
- 0