Pinned Repositories
SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
inviwo
Inviwo - Interactive Visualization Workshop
undo
Undo.js
batnoter
My fork and ideas for batnoter
big-screen-game
Approach of a game for a 3x4 m touchscreen in a framework using the Simple Graphics Cluster Toolkit
caret
A smart and beautiful text cursor for writing on the web
file-directory-list
Free Super Clean PHP File Directory Listing Script
glhello
3D rendering framework written in C++11 using OpenGL
Karteikarten
Client/Server E-Learning system written in Java
SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
mskr's Repositories
mskr/glhello
3D rendering framework written in C++11 using OpenGL
mskr/SPlisHSPlasH
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
mskr/big-screen-game
Approach of a game for a 3x4 m touchscreen in a framework using the Simple Graphics Cluster Toolkit
mskr/clustermcml
Multi-layered Monte Carlo photon transport (MCML) in OpenCL and MPI. More Info:
mskr/dcmtk
Official DCMTK Github Mirror
mskr/deck_of_cards
A minimal example of nbdev using code from Allen Downey's Think Python 2nd Ed
mskr/equity
Series Seed Preferred Stock
mskr/inviwo
Inviwo - Interactive Visualization Workshop
mskr/inviwo.github.io
mskr/libigl-example-project
Using generalized winding number to convert Assimp meshes to SDF on regular grid in 3D and save as Inviwo volume.
mskr/LinuxAppTemplate
Snapcrafters template. Fork to your GitHub account and rename it for the snap you're creating.
mskr/platformer-gen-2D
Forked this to a) make my own sprites and b) extract the whole level for use in other editors
mskr/Python-Spielplatz
mskr/SiVaRepo
Coding school for kids
mskr/sph-tutorial
Brandon Pelfrey's SPH fluid simulation tutorial
mskr/three-orientation-gizmo
Creates an orientation gizmo (similar to a view cube) to show the orientation of the camera's rotation. The user can click on each axis and the camera will rotate to face that direction. It is styled similar to Blender's orientation gizmo.
mskr/triangle
Framebuffer-oriented OpenGL