muckSponge/Optically-Realistic-Water
A Unity port of Martins Upitis' fantastic ocean water shader, which was originally coded in GLSL for Blender.
ShaderLabMIT
Issues
- 0
- 4
Combine with Unity-gym
#1 opened by pengzhi1998 - 0
underwater shader's shadowcaster pass
#2 opened by FlameHize