mverbowski's Stars
KwaiVGI/LivePortrait
Bring portraits to life!
dotnet/reactive
The Reactive Extensions for .NET
PixarAnimationStudios/OpenUSD
Universal Scene Description
facebookarchive/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
nefarius/ScpToolkit
Windows Driver and XInput Wrapper for Sony DualShock 3/4 Controllers
PixarAnimationStudios/OpenSubdiv
An Open-Source subdivision surface library.
buaacyw/MeshAnything
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
nefarius/DsHidMini
Virtual HID Mini-user-mode-driver for Sony DualShock 3 Controllers
Unity-Technologies/FontainebleauDemo
Fontainebleau demo
Yixin-Hu/TetWild
Robust Tetrahedral Meshing in the Wild.
andrewlock/blog-examples
Sample applications for blog posts on https://andrewlock.net
jessemelpolio/non-stationary_texture_syn
Code used for texture synthesis using GAN
dmadison/ArduinoXInput
XInput library for USB capable Arduino boards
bungnoid/glTools
Maya Python Tools
calebmadrigal/asyncio-examples
A few examples of how to use asyncio
dmadison/ArduinoXInput_AVR
AVR boards package for the ArduinoXInput project
timker/SearchCenter
google chrome extension for searching web sites
Unity-Technologies/Per-Object_Outline_RenderGraph_RendererFeature_Example
Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.
mrebersv/DaemonBite-Arcade-Encoder
An arcade controller project for the MiSTer FPGA project and any other device accepting USB HID joysticks. Up to 12 buttons are supported. Can also be used to create NeoGeo/Atari/Commodore/Amiga controller to USB adapters.