n-c0de-r/TaurosTraps
Making a Labyrinth in Unity as a part of an assessment task for an internship position.
C#
Issues
- 0
Add an option to "play" the maze
#19 opened by n-c0de-r - 0
Make a generation visualization
#18 opened by n-c0de-r - 0
Implement other algorithms
#17 opened by n-c0de-r - 0
- 0
Make all Buttons prefabs
#15 opened by n-c0de-r - 0
Make camera fit even better
#14 opened by n-c0de-r - 0
Camera doesn't match all maze sizes
#13 opened by n-c0de-r - 0
- 0
Maze sizes and visuals
#10 opened by n-c0de-r - 0
- 0
(Re)generate the maze at any time
#8 opened by n-c0de-r - 0
See the maze in its entirety
#9 opened by n-c0de-r - 0
Responsive design
#11 opened by n-c0de-r - 0
Set the width
#4 opened by n-c0de-r - 0
Set the height
#5 opened by n-c0de-r - 0
Generate an unevenly sized maze
#6 opened by n-c0de-r - 0
Design a user interface
#3 opened by n-c0de-r - 0
- 0
Create a visual representation
#2 opened by n-c0de-r